A shader for Iris & Optifine that aims to providing realistic visuals with very minimal performance loss. Almost every effect/feature can be fine-tuned for the ideal balance between performance and quality. This project is still in beta but will be reaching initial release very soon!
Also contains special support for PhysicsMod ocean waves & snow!
Supports LabPBR and OldPBR texture formats; The default setting for materials is "vanilla", which hard-codes a limited set of PBR material values for the original Minecraft textures.
The recommended resource pack is Patrix; when used make sure to set the shader setting for Material Format to "Patrix", as it uses a special combination of OldPBR and LabPBR formats.
For best results use Iris 1.6 or later; however most features should work with Optifine or Oculus. If you have any suggestions or requests, you can reach out to me on the ShaderLabs Discord.
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Terms for using, modifying and redistributing this product.
01.03.2023 · Modrinth
Screenshots and images from the original Modrinth page.






Published versions and original Modrinth files.
01.03.2023 · 743 176 downloads
Added FXAA.
Fixed a bug with clouds making everything very slow.
Fixed bug with torches being chocolate.
Improved speed of cascaded shadows.
Improved SSS algorithm.
Removed RSM global illumination.