Stylized fantasy shader designed to revitalize your mc world (very work in progress)
Esheridia is a semi-realistic shaderpack that aims to add a touch of natural realism to the vanilla visual style. IRIS REQUIRED & MAC NOT SUPPORTED
It provides:
* Realtime shadow maps
* Custom sky
* Atmospheric border fog
* Custom Weather effects
* LabPBR Resourcepack support
* Advanced Volumetric Lighting
* Screenspace Reflections
* Custom water lighting
* Bloom
* Volumetric clouds
If you encounter any bugs, want development updates, or just want to chat, join the discord here
NOTE Majority of images are taken using the Patrix resource pack.





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Terms for using, modifying and redistributing this product.
15.03.2026 · Modrinth
Another month another update. I've been cooking up some big changes so be ready because I have a lot to share!
*...
Screenshots and images from the original Modrinth page.










Published versions and original Modrinth files.
15.03.2026 · 18 455 downloads
Another month another update. I've been cooking up some big changes so be ready because I have a lot to share!
07.02.2026 · 39 636 downloads
04.01.2026 · 7 126 downloads
Hotfix
04.01.2026 · 143 downloads
Its really been a long time, but a new version is finally here! After months of hard work and an entire rewrite, I'm happy to finally bring Escheridia V3.0 to all of you!
25.08.2025 · 20 967 downloads


27.07.2025 · 7 055 downloads
Fixed an issue on certain drivers that would result in a load failure
27.07.2025 · 211 downloads
This update improves on many old issues and improves many previous features!
22.07.2025 · 1 738 downloads
19.07.2025 · 1 686 downloads
19.07.2025 · 503 downloads
Resolved a strange issue at sunset
Fixed device incompatibilities
19.07.2025 · 294 downloads
06.07.2025 · 1 533 downloads

30.06.2025 · 921 downloads



11.06.2025 · 2 144 downloads
10.06.2025 · 320 downloads
Why such a big number jump? Well, the shader has been completely redone from the ground up! I've been hard at work to make this shader the absolute best it can be within the visual style its tying to achieve!
Weather gets its own section because of how its been changed
* A thick white fog will roll in causing sunlight to become more white as well
* godrays get tinted the color of the fog as well
* the world will now get a wetness effect applied to it during rain
* This effect will fade in and out with the start/end of weather (so dont worry about some harsh change from wet to dry vise versa)
* objects that cover the sky will have less wetness/no wetness at all depending on how far in they are. The effect isnt super well implemented but it looks good enough for now :)
08.05.2025 · 4 639 downloads
14.04.2025 · 3 955 downloads
14.04.2025 · 308 downloads
08.04.2025 · 1 421 downloads
08.04.2025 · 189 downloads
13.03.2025 · 2 893 downloads
16.02.2025 · 2 348 downloads
12.02.2025 · 625 downloads
09.02.2025 · 479 downloads
V1.0.1
* corrected an issue that resulted in block entites being translucent
* improved the transition of lighting throughout the times of day
* fixed an issue with clouds not rendering inbetween night and sunrise time frames
* the fog will now fade out on transition from night - sunrise
* the lighting now properly transitions from night-sunrise
08.02.2025 · 411 downloads