ImmediatelyFast is an open source Minecraft mod which improves the immediate mode rendering performance of the client.
It is designed to be lightweight and compatible with other mods.
ImmediatelyFast generally optimizes all immediate mode rendering by using a custom buffer implementation which batches
draw calls and uploads data to the GPU in a more efficient way.
The following parts of the immediate mode rendering code are optimized:
It also features targeted optimizations where vanilla rendering code is being changed in order to run faster.
The following parts of the rendering code are optimized with a more efficient implementation:
Here are some performance comparisons of areas the mod optimizes particularly well:
If other mods are listed in the table this means that this mod also optimizes that part of the game.
Test Hardware: Ryzen 5 1600, 32GB DDR4, GTX 1060
FPS Numbers were taken from external tools (in this case MSI Afterburner) and averaged over a couple of seconds.
If you decide to test this yourself keep in mind that ImmediatelyFast can only improve FPS in a scenario where your CPU
is the bottleneck (Most likely the case if your GPU isn't ancient or you use very heavy shaders).
Slower CPUs will benefit more from this mod than really fast CPUs.
Generally FPS should be around 2x higher on busy servers. [Tested using IF 1.1.7 on 1.19.3]
Tested on a spigot server with 1000 cows in a 3x3 box on screen.
| Other mods | Without ImmediatelyFast | With ImmediatelyFast | Improvement |
|---|---|---|---|
| None | 16 FPS | 60 FPS | 3.75x |
| Sodium | 21 FPS | 82 FPS | 3.90x |
| Iris and Sodium | 60 FPS | 76 FPS | 1.27x |
Generally FPS should be around 5x higher when there are many maps on screen. [Tested using IF 1.1.1 on 1.19.3]
Tested on a fabric server with the Image2Map mod and around 930 maps on screen.
| Other mods | Without ImmediatelyFast | With ImmediatelyFast | Improvement |
|---|---|---|---|
| None | 50 FPS | 310 FPS | 6.20x |
| Sodium | 47 FPS | 320 FPS | 6.81x |
Generally FPS should be around 40% higher in almost all scenarios. [Tested using IF 1.1.7 on 1.19.3]
Tested on a spigot server with different HUD elements on screen (Scoreboard, Potion effect overlay, Bossbars, Filled Chat, Extra hearts, Full Hotbar).
| Other mods | Without ImmediatelyFast | With ImmediatelyFast | Improvement |
|---|---|---|---|
| None | 250 FPS | 380 FPS | 1.52x |
| Sodium | 335 FPS | 630 FPS | 1.88x |
| Exordium and Sodium | 740 FPS | 840 FPS | 1.14x |
Generally FPS should be around 2x higher when there are many signs or holograms around you. [Tested using IF 1.1.7 on 1.19.3]
Tested on a spigot server with 200 signs (Filled with text) on screen.
| Other mods | Without ImmediatelyFast | With ImmediatelyFast | Improvement |
|---|---|---|---|
| None | 70 FPS | 125 FPS | 1.79x |
| Sodium | 110 FPS | 300 FPS | 2.73x |
Generally FPS should be around 20% higher when there are many block entities around you. [Tested using IF 1.1.7 on 1.19.3]
Tested on a spigot server with 400 chests on screen.
| Other mods | Without ImmediatelyFast | With ImmediatelyFast | Improvement |
|---|---|---|---|
| None | 170 FPS | 205 FPS | 1.20x |
| Sodium | 315 FPS | 410 FPS | 1.30x |
ImmediatelyFast is structured to interfere with mods as little as possible.
It should work fine with most if not all mods and modpacks.
Known incompatibilities:
If you encounter any issues, please report them on the Issue Tracker.
ImmediatelyFast has a config file which can be found in the config folder of your Minecraft instance. Most options should be left at their default values, but some may be tweaked to improve performance or compatibility.
* font_atlas_resizing: Increases the sizes of the font atlas textures. This improves performance with high resolution or custom server fonts.
* map_atlas_generation: Puts the map textures into a single texture instead of multiple textures. This improves performance when many maps are on screen.
* hud_batching: Improves the performance of the HUD rendering by submitting less draw calls. If you experience issues with HUD elements, try disabling this optimization.
* fast_text_lookup: Caches some data between rendering text characters. This slightly improves performance when rendering a lot of text.
* avoid_redundant_framebuffer_switching: This optimization reduces the number of framebuffer switches when rendering many different things in the world (entities, particles, block entities, ...) or the HUD to increase FPS.
* experimental_disable_error_checking: Disables OpenGL error checking. This may improve performance on certain systems, but can cause hard to debug issues if enabled.
* experimental_disable_resource_pack_conflict_handling: Controls if ImmediatelyFast should scan resource packs for incompatible core shader modifications in oder to disable some conflicting optimizations. This can be disabled to force optimizations even if they may cause graphical issues with certain resource packs.
* experimental_sign_text_buffering: Buffers text on signs instead of re-rendering it every frame. May cause issues with high resolution or custom fonts.
* experimental_screen_batching: Improves the performance of some in-game screens rendering by submitting less draw calls.
You can read the latest version of the API docs here.
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v1.9.3
* Fixed linux AMD GPU flashing window issue caused by the framebuffer optimization
* Fixed Intel GPU graphical issue caused by the framebuffer optimization
v1.9.2
* Added new optimization: Avoid redundant framebuffer switching
* This optimization reduces the number of framebuffer switches when rendering many different things in the world (entities, particles, block entities, ...) or the HUD to increase FPS.
* Fixed force draw handling (Fixes compatibility with Tweakermore and MiniHUD)
* Removed experimental universal HUD batching optimization
* This optimization was disabled by default, but caused too many graphical issues when enabled, which are difficult to fix for a relatively small performance increase
08.04.2025 · 12 559 загрузки
v1.9.3
* Fixed linux AMD GPU flashing window issue caused by the framebuffer optimization
* Fixed Intel GPU graphical issue caused by the framebuffer optimization
v1.9.2
* Added new optimization: Avoid redundant framebuffer switching
* This optimization reduces the number of framebuffer switches when rendering many different things in the world (entities, particles, block entities, ...) or the HUD to increase FPS.
* Fixed force draw handling (Fixes compatibility with Tweakermore and MiniHUD)
* Removed experimental universal HUD batching optimization
* This optimization was disabled by default, but caused too many graphical issues when enabled, which are difficult to fix for a relatively small performance increase
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v1.6.4
* Don't force draw the batch if the shader color changes, because that's already accounted for when collecting the data
v1.6.3
* Force draw batch if the scissor box or shader color changes (Fixes issue with Figura player list rendering)
* Clamp out of bounds shader color (Fixes issue with Dragon Survival "Magic Cast Meter")
* Disable experimental sign buffering if Effective is installed (Effective uses non-standard rendering which isn't compatible)
30.03.2025 · 466 загрузки
v1.6.4
* Don't force draw the batch if the shader color changes, because that's already accounted for when collecting the data
v1.6.3
* Force draw batch if the scissor box or shader color changes (Fixes issue with Figura player list rendering)
* Clamp out of bounds shader color (Fixes issue with Dragon Survival "Magic Cast Meter")
* Disable experimental sign buffering if Effective is installed (Effective uses non-standard rendering which isn't compatible)
30.03.2025 · 34 595 загрузки
v1.6.4
* Don't force draw the batch if the shader color changes, because that's already accounted for when collecting the data
v1.6.3
* Force draw batch if the scissor box or shader color changes (Fixes issue with Figura player list rendering)
* Clamp out of bounds shader color (Fixes issue with Dragon Survival "Magic Cast Meter")
* Disable experimental sign buffering if Effective is installed (Effective uses non-standard rendering which isn't compatible)
30.03.2025 · 369 658 загрузки
immediatelyfast.json) by enabling experimental_avoid_redundant_framebuffer_switching30.03.2025 · 2 878 загрузки
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v1.2.20 Changelog
* Hotfix mod compatibility issues introduced in v1.2.19
v1.2.19 Changelog
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
10.08.2024 · 962 535 загрузки
v1.2.20 Changelog
* Hotfix mod compatibility issues introduced in v1.2.19
v1.2.19 Changelog
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
10.08.2024 · 691 загрузки
v1.2.20 Changelog
* Hotfix mod compatibility issues introduced in v1.2.19
v1.2.19 Changelog
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
10.08.2024 · 8 792 загрузки
v1.2.20 Changelog
* Hotfix mod compatibility issues introduced in v1.2.19
v1.2.19 Changelog
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
10.08.2024 · 1 607 загрузки
v1.2.20 Changelog
* Hotfix mod compatibility issues introduced in v1.2.19
v1.2.19 Changelog
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
10.08.2024 · 86 993 загрузки
v1.2.20 Changelog
* Hotfix mod compatibility issues introduced in v1.2.19
v1.2.19 Changelog
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
10.08.2024 · 244 629 загрузки
v1.2.20 Changelog
* Hotfix mod compatibility issues introduced in v1.2.19
v1.2.19 Changelog
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
10.08.2024 · 5 932 загрузки
v1.2.20 Changelog
* Hotfix mod compatibility issues introduced in v1.2.19
v1.2.19 Changelog
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
10.08.2024 · 13 539 загрузки
v1.2.20 Changelog
* Hotfix mod compatibility issues introduced in v1.2.19
v1.2.19 Changelog
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
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13.06.2024 · 122 191 загрузки
13.06.2024 · 26 697 загрузки
01.06.2024 · 4 096 загрузки
v1.2.17 Changelog
* Fixed enchantment glint rendering on items (Caused by the item batching rewrite in v1.2.16)
v1.2.16 Changelog
* Rewrote item batching
* Fixes lighting issues with items (Requires a geckolib update if you're using it)
* The Ars-Nouveau spell book is still broken, but should start working once https://github.com/baileyholl/Ars-Nouveau/pull/1307 is merged
* Fixed issues with negative width characters in chat messages
01.06.2024 · 112 202 загрузки
v1.2.17 Changelog
* Fixed enchantment glint rendering on items (Caused by the item batching rewrite in v1.2.16)
v1.2.16 Changelog
* Rewrote item batching
* Fixes lighting issues with items (Requires a geckolib update if you're using it)
* The Ars-Nouveau spell book is still broken, but should start working once https://github.com/baileyholl/Ars-Nouveau/pull/1307 is merged
* Fixed issues with negative width characters in chat messages
01.06.2024 · 177 665 загрузки
v1.2.17 Changelog
* Fixed enchantment glint rendering on items (Caused by the item batching rewrite in v1.2.16)
v1.2.16 Changelog
* Rewrote item batching
* Fixes lighting issues with items (Requires a geckolib update if you're using it)
* The Ars-Nouveau spell book is still broken, but should start working once https://github.com/baileyholl/Ars-Nouveau/pull/1307 is merged
* Fixed issues with negative width characters in chat messages
01.06.2024 · 992 загрузки
v1.2.17 Changelog
* Fixed enchantment glint rendering on items (Caused by the item batching rewrite in v1.2.16)
v1.2.16 Changelog
* Rewrote item batching
* Fixes lighting issues with items (Requires a geckolib update if you're using it)
* The Ars-Nouveau spell book is still broken, but should start working once https://github.com/baileyholl/Ars-Nouveau/pull/1307 is merged
* Fixed issues with negative width characters in chat messages
01.06.2024 · 1 185 252 загрузки
v1.2.17 Changelog
* Fixed enchantment glint rendering on items (Caused by the item batching rewrite in v1.2.16)
v1.2.16 Changelog
* Rewrote item batching
* Fixes lighting issues with items (Requires a geckolib update if you're using it)
* The Ars-Nouveau spell book is still broken, but should start working once https://github.com/baileyholl/Ars-Nouveau/pull/1307 is merged
* Fixed issues with negative width characters in chat messages
01.06.2024 · 18 878 загрузки
v1.2.17 Changelog
* Fixed enchantment glint rendering on items (Caused by the item batching rewrite in v1.2.16)
v1.2.16 Changelog
* Rewrote item batching
* Fixes lighting issues with items (Requires a geckolib update if you're using it)
* The Ars-Nouveau spell book is still broken, but should start working once https://github.com/baileyholl/Ars-Nouveau/pull/1307 is merged
* Fixed issues with negative width characters in chat messages
01.06.2024 · 3 807 загрузки
v1.2.17 Changelog
* Fixed enchantment glint rendering on items (Caused by the item batching rewrite in v1.2.16)
v1.2.16 Changelog
* Rewrote item batching
* Fixes lighting issues with items (Requires a geckolib update if you're using it)
* The Ars-Nouveau spell book is still broken, but should start working once https://github.com/baileyholl/Ars-Nouveau/pull/1307 is merged
* Fixed issues with negative width characters in chat messages
31.05.2024 · 3 552 загрузки
31.05.2024 · 113 загрузки
31.05.2024 · 8 899 загрузки
31.05.2024 · 1 355 загрузки
31.05.2024 · 105 загрузки
31.05.2024 · 402 загрузки
31.05.2024 · 548 загрузки
19.05.2024 · 3 470 загрузки
19.05.2024 · 130 275 загрузки
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19.05.2024 · 37 047 загрузки
19.05.2024 · 451 212 загрузки
19.05.2024 · 1 145 295 загрузки
19.05.2024 · 3 589 загрузки
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05.05.2024 · 180 553 загрузки
05.05.2024 · 1 185 486 загрузки
05.05.2024 · 35 392 загрузки
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02.05.2024 · 1 278 загрузки
02.05.2024 · 8 989 загрузки
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02.05.2024 · 175 303 загрузки
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02.05.2024 · 974 загрузки
26.04.2024 · 31 495 загрузки
26.04.2024 · 795 загрузки
26.04.2024 · 10 830 загрузки
26.04.2024 · 99 963 загрузки
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27.03.2024 · 186 346 загрузки
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27.03.2024 · 142 449 загрузки
27.03.2024 · 11 518 загрузки
27.03.2024 · 127 940 загрузки
02.02.2024 · 439 868 загрузки
v1.2.10 Changelog
* Fixed crash on Forge
v1.2.9 Changelog
* Reverted back to Fabric Loader 0.14 for more mod compatibility (1.19.x)
* Fixed Blend and Depth state tracking
* Greatly improved performance in ChatScreen
* Added more core shaders to the blacklist
* Fixed sign buffering text squishing when text width is odd
02.02.2024 · 913 007 загрузки
v1.2.10 Changelog
* Fixed crash on Forge
v1.2.9 Changelog
* Reverted back to Fabric Loader 0.14 for more mod compatibility (1.19.x)
* Fixed Blend and Depth state tracking
* Greatly improved performance in ChatScreen
* Added more core shaders to the blacklist
* Fixed sign buffering text squishing when text width is odd
02.02.2024 · 3 337 загрузки
v1.2.10 Changelog
* Fixed crash on Forge
v1.2.9 Changelog
* Reverted back to Fabric Loader 0.14 for more mod compatibility (1.19.x)
* Fixed Blend and Depth state tracking
* Greatly improved performance in ChatScreen
* Added more core shaders to the blacklist
* Fixed sign buffering text squishing when text width is odd
02.02.2024 · 1 526 загрузки
v1.2.10 Changelog
* Fixed crash on Forge
v1.2.9 Changelog
* Reverted back to Fabric Loader 0.14 for more mod compatibility (1.19.x)
* Fixed Blend and Depth state tracking
* Greatly improved performance in ChatScreen
* Added more core shaders to the blacklist
* Fixed sign buffering text squishing when text width is odd
02.02.2024 · 11 765 загрузки
v1.2.10 Changelog
* Fixed crash on Forge
v1.2.9 Changelog
* Reverted back to Fabric Loader 0.14 for more mod compatibility (1.19.x)
* Fixed Blend and Depth state tracking
* Greatly improved performance in ChatScreen
* Added more core shaders to the blacklist
* Fixed sign buffering text squishing when text width is odd
02.02.2024 · 27 098 загрузки
v1.2.10 Changelog
* Fixed crash on Forge
v1.2.9 Changelog
* Reverted back to Fabric Loader 0.14 for more mod compatibility (1.19.x)
* Fixed Blend and Depth state tracking
* Greatly improved performance in ChatScreen
* Added more core shaders to the blacklist
* Fixed sign buffering text squishing when text width is odd
02.02.2024 · 54 383 загрузки
v1.2.10 Changelog
* Fixed crash on Forge
v1.2.9 Changelog
* Reverted back to Fabric Loader 0.14 for more mod compatibility (1.19.x)
* Fixed Blend and Depth state tracking
* Greatly improved performance in ChatScreen
* Added more core shaders to the blacklist
* Fixed sign buffering text squishing when text width is odd
02.02.2024 · 364 загрузки
02.02.2024 · 123 загрузки
02.02.2024 · 1 161 загрузки
02.02.2024 · 262 загрузки
02.02.2024 · 110 загрузки
02.02.2024 · 201 загрузки
02.02.2024 · 150 загрузки
07.12.2023 · 206 271 загрузки
07.12.2023 · 1 175 359 загрузки
07.12.2023 · 2 686 загрузки
07.12.2023 · 31 663 загрузки
07.12.2023 · 1 489 загрузки
07.12.2023 · 257 244 загрузки
07.12.2023 · 45 909 загрузки
09.11.2023 · 602 488 загрузки
09.11.2023 · 8 251 загрузки
09.11.2023 · 72 618 загрузки
30.09.2023 · 1 257 065 загрузки
30.09.2023 · 10 652 загрузки
30.09.2023 · 55 844 загрузки
21.09.2023 · 204 864 загрузки
21.09.2023 · 1 917 загрузки
21.09.2023 · 27 196 загрузки
16.09.2023 · 85 248 загрузки
16.09.2023 · 1 086 загрузки
16.09.2023 · 168 769 загрузки
09.09.2023 · 167 159 загрузки
09.09.2023 · 2 231 загрузки
09.09.2023 · 6 172 загрузки
09.09.2023 · 2 147 загрузки
09.09.2023 · 596 загрузки
09.09.2023 · 236 загрузки
27.08.2023 · 86 467 загрузки
Changelog
* Declare MemoryLeakFix <= 1.1.1 as incompatible (This issue has to be fixed by MemoryLeakFix)
* Fixed map atlas injection on Forge
* Fixed optimized buffers deletion warnings on linux
Changelog from previous version
* Added official Forge support
* Added proper API including documentation on how to use it
* Because of major internal refactors all mods which interacted with the ImmediatelyFast classes are expected to break. They have to be updated to make use of the new API instead
27.08.2023 · 3 428 загрузки
Changelog
* Declare MemoryLeakFix <= 1.1.1 as incompatible (This issue has to be fixed by MemoryLeakFix)
* Fixed map atlas injection on Forge
* Fixed optimized buffers deletion warnings on linux
Changelog from previous version
* Added official Forge support
* Added proper API including documentation on how to use it
* Because of major internal refactors all mods which interacted with the ImmediatelyFast classes are expected to break. They have to be updated to make use of the new API instead
27.08.2023 · 4 777 загрузки
Changelog
* Declare MemoryLeakFix <= 1.1.1 as incompatible (This issue has to be fixed by MemoryLeakFix)
* Fixed map atlas injection on Forge
* Fixed optimized buffers deletion warnings on linux
Changelog from previous version
* Added official Forge support
* Added proper API including documentation on how to use it
* Because of major internal refactors all mods which interacted with the ImmediatelyFast classes are expected to break. They have to be updated to make use of the new API instead
27.08.2023 · 5 348 загрузки
27.08.2023 · 185 загрузки
27.08.2023 · 258 загрузки
18.08.2023 · 54 050 загрузки
18.08.2023 · 1 467 загрузки
18.08.2023 · 15 699 загрузки
10.08.2023 · 63 523 загрузки
10.08.2023 · 2 901 загрузки
10.08.2023 · 3 103 загрузки
06.08.2023 · 39 866 загрузки
06.08.2023 · 1 290 загрузки
06.08.2023 · 4 252 загрузки
04.08.2023 · 11 384 загрузки
04.08.2023 · 635 загрузки
31.07.2023 · 20 608 загрузки
31.07.2023 · 3 228 загрузки
31.07.2023 · 157 загрузки
31.07.2023 · 92 загрузки
31.07.2023 · 6 723 загрузки
31.07.2023 · 298 загрузки
31.07.2023 · 558 загрузки
31.07.2023 · 161 загрузки
28.07.2023 · 8 579 загрузки
28.07.2023 · 900 загрузки
27.07.2023 · 3 320 загрузки
27.07.2023 · 634 загрузки
27.07.2023 · 503 загрузки
27.07.2023 · 208 загрузки
26.07.2023 · 2 939 загрузки
26.07.2023 · 475 загрузки
08.07.2023 · 50 045 загрузки
08.07.2023 · 50 610 загрузки
12.06.2023 · 340 285 загрузки
12.06.2023 · 30 860 загрузки
12.06.2023 · 1 203 загрузки
12.06.2023 · 149 загрузки
07.06.2023 · 88 994 загрузки
07.06.2023 · 11 779 загрузки
10.04.2023 · 153 412 загрузки
10.04.2023 · 28 851 загрузки
10.04.2023 · 644 644 загрузки
10.04.2023 · 163 958 загрузки
24.03.2023 · 11 842 загрузки
14.03.2023 · 5 424 загрузки
14.03.2023 · 4 907 загрузки
14.03.2023 · 116 472 загрузки
14.03.2023 · 1 896 загрузки
19.02.2023 · 10 512 загрузки
Fixed depth test issues
Fixed crash when Iris is installed
Improved performance in combination with Iris
19.02.2023 · 11 330 загрузки
Fixed depth test issues
Fixed crash when Iris is installed
Improved performance in combination with Iris
19.02.2023 · 1 441 загрузки
Fixed depth test issues
Fixed crash when Iris is installed
Improved performance in combination with Iris
26.01.2023 · 8 155 загрузки
26.01.2023 · 20 618 загрузки
26.01.2023 · 874 загрузки
19.01.2023 · 3 020 загрузки
Fixed incompatibility with mods drawing the buffer early (Invisible item models)
Fixed text Z layering/translucency issues
Added buffer upload optimization (Should boost overall FPS when rendering a lot in immediate mode)
Added fast text lookup optimization (Text rendering optimization)
19.01.2023 · 977 загрузки
Fixed incompatibility with mods drawing the buffer early (Invisible item models)
Fixed text Z layering/translucency issues
Added buffer upload optimization (Should boost overall FPS when rendering a lot in immediate mode)
Added fast text lookup optimization (Text rendering optimization)
19.01.2023 · 355 загрузки
Fixed incompatibility with mods drawing the buffer early (Invisible item models)
Fixed text Z layering/translucency issues
Added buffer upload optimization (Should boost overall FPS when rendering a lot in immediate mode)
Added fast text lookup optimization (Text rendering optimization)
06.01.2023 · 68 731 загрузки
Added held item tooltip batching (Improves performance of mods which show more text in it)
Recoded z sorting to finally fix all issues
Fixed Armor Chroma mod rendering issues
06.01.2023 · 2 703 загрузки
Added held item tooltip batching (Improves performance of mods which show more text in it)
Recoded z sorting to finally fix all issues
Fixed Armor Chroma mod rendering issues
06.01.2023 · 61 729 загрузки
Added held item tooltip batching (Improves performance of mods which show more text in it)
Recoded z sorting to finally fix all issues
Fixed Armor Chroma mod rendering issues
02.01.2023 · 1 735 загрузки
Fixed transparency issues caused by hud batching
02.01.2023 · 1 197 загрузки
Fixed transparency issues caused by hud batching
02.01.2023 · 955 загрузки
Fixed severe z layering issue
02.01.2023 · 796 загрузки
Fixed severe z layering issue
01.01.2023 · 166 загрузки
Added more HUD texture batching
Fixed Z layering issues
Added config file to allow to disable certain optimizations
Added sanity checks and tweaked injection points to increase mod compatibility
01.01.2023 · 134 загрузки
Added more HUD texture batching
Fixed Z layering issues
Added config file to allow to disable certain optimizations
Added sanity checks and tweaked injection points to increase mod compatibility
30.12.2022 · 478 загрузки
Fixed incompatibility with owo-lib
30.12.2022 · 804 загрузки
Fixed incompatibility with owo-lib
29.12.2022 · 423 загрузки
Added HUD/GUI batching. FPS should be around 30% higher in almost all scenarios where the HUD is visible.
Optimized font atlas layouting (Huge performance boost with high-res fonts)
29.12.2022 · 381 загрузки
Added HUD/GUI batching. FPS should be around 30% higher in almost all scenarios where the HUD is visible.
Optimized font atlas layouting (Huge performance boost with high-res fonts)
26.12.2022 · 1 484 загрузки
Added map atlas texture generation. This allows for up to 1024 maps to be on one texture atlas which improves performance significantly.
17.12.2022 · 65 254 загрузки
Fixed layer render order issues
07.12.2022 · 7 176 загрузки
Added official support for Minecraft 1.19.3
03.12.2022 · 1 534 загрузки
Fixed translucency sorting issues. This should fix issues where entities containing multiple layers/parts flicker or not render properly
04.11.2022 · 37 995 загрузки
Slightly improved performance again by using optimized collections
27.10.2022 · 1 185 загрузки
Slightly improved performance by using optimized collections
10.10.2022 · 4 008 загрузки
Improved performance by not cleaning the buffer pool every frame and instead only every 5 seconds
01.10.2022 · 1 267 загрузки
Fixed crash when disabling shaders in Iris
01.10.2022 · 627 загрузки
Initial release