A core shader intended to make Minecraft slightly spooky
I am currently inactive on this project at the moment, and new updates may be extremely delayed
This RP does not contain any creepy/scary content or jumpscares. It only contains shader effects and only intends to just make the atmosphere more spooky feeling.
This RP does not work with optifine or sodium.
Spook is a resource pack making use of core shaders to add a spooky vibe to the game, without having to use optifine/iris.
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Terms for using, modifying and redistributing this product.
26.12.2024 · Modrinth
Screenshots and images from the original Modrinth page.



Published versions and original Modrinth files.
26.12.2024 · 1 854 downloads
21.12.2024 · 181 downloads
Ported forwards to minimum 1.20.5, maximum 1.21.1
Minimum overall version 24w05a, Maximum overall version 1.21.1
Bugfixes in this version:
- Player and armour now visible in inventory preview
- Fog no longer breaks sign UI
- Smooth lighting is fixed
Changes:
- Pack storage size reduced
08.10.2024 · 369 downloads
Added version text to description
Supported formats added in metadata, which allows for snapshots and a wider range of versions
07.10.2024 · 72 downloads
Backport to 1.20.2
07.10.2024 · 933 downloads
Backport to 1.20+1.20.1
Tested on 1.20.1
07.10.2024 · 69 downloads
Bugfixes:
- All items now render in inventory
- Fixed banners
06.10.2024 · 69 downloads
Patched some bugs:
- Most items now render properly in the inventory
- Added fog to more things, including armour
- Desaturation issue with red channel fixed
16.08.2024 · 412 downloads
First version.
Known Issues with this version:
- Items are black
- Fog does not apply much on y axis
- Smooth lighting/AO doesn't work
Stuff to note for now:
This version has been tested on 1.20.4 only. We will be testing later versions soon.