[WIP] A Semi-Realistic Minecraft Shaderpack, with a Vibrant Visuals Style. Based on Complementary Reimagined.
Based on Complementary Reimagined
Supports Distant Horizons AND PBR!
[WIP] Amethyst Shaders are a modified version on Complementary Reimagined, with quite a few tweaks to suit our visual style. It is an Official Amethyst Group Project, made by gamerbenyt.
Amethyst Shaders is in a very Early Alpha state, and has many bugs. If you encounter any bugs, please create a ticket on the Amethyst Shaders Support Github.
Modifications:
- Daytime sky is more blue
- Clouds have a thick shiny outline to them (does not reflect world outline preferences)
- All blocks are more vibrant
- The Nether is more contrasty (eg. brighter blue in soul sand valleys)
- The End has brighter beams (the fog-type thing) and more stars
- The End has a brighter blue-ish-purple sky
- Rain adds visible light rays to light-emmiting blocks (eg. nether portal)
- Modified pixelated shadows, included in the default profile.
Our Developers say that they prefer the Reimagined style, as that is what Amethyst Shaders is based on, but there is an option for the Unbound visual style, like normal Complementary.
Though Amethyst Shaders is based on Complementary Reimagined, it WILL NOT be getting updates when Reimagined does, and the only updates that will be brought over from Complementary Reimagined, is their updated license, though updates to the license are very rare. We include the Complementary License and follow it, but you must also agree to Our License
Amethyst Shaders is based on Complementary Reimagined, and we have only modified it to our liking! Go support the Complementary Team!
Amethyst Shaders was build and playtesting using Iris but should have some compatibility with Optifine, as Complementary Reimagined works on Optifine. We cannot guarantee that all features will be functional, or function correctly on Optifine, but most people use Iris nowadays anyways, so it should be no problem.
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Умови використання, зміни та поширення цього товару.
14.12.2025 · Modrinth
Patch Notes:
Скриншоти та зображення з оригінальної сторінки Modrinth.






Опубліковані версії та оригінальні файли Modrinth.
14.12.2025 · 280 476 завантаження
Patch Notes:
01.09.2025 · 73 281 завантаження
Patch Notes:
- Renamed Visual Style “Reimagined” to “Fantasy”
- Renamed Visual Style “Unbound” to “Realistic”
- Tweaked Visual Style Settings
- Increased water waviness by 32%
24.07.2025 · 18 568 завантаження
Patch Notes:
- Updated to 1.21.8
20.06.2025 · 10 576 завантаження
Patch Notes:
- Clouds glow a tiny bit more during the day (outline)
- Clouds glow more at night (outline)
- Updated to support 1.21.6
10.06.2025 · 26 067 завантаження
Patch Notes
- Fixes the extreme blue color at sunset
- Makes the night sky color more purple
- Changed side fog to make it more blue
- Made water less clear above ground (more blue & reflective)
- Added many optimization tweaks to the code, without changing the look of the shader

07.06.2025 · 914 завантаження
Patch Notes
- More saturated colored lighting
- Made redstone block have a glow effect
- Made water have a more blue color (under & above)
- Minor performance improvements
Notice:
Instead of using our “Dev Version Numbers” (eg, 1.8.67, 2.1.75), we will now switch to a more standard and memorable version numbering system (eg, 2.2, 2.2.1)
31.05.2025 · 2 848 завантаження
Patch Notes:
- Changed "Performance Settings" to "Quick Settings"
- Added Cloud Style to Quick Settings
- New Vibrantly Vanilla Cloud Style (Toggles to Default Vanilla Clouds)
29.05.2025 · 780 завантаження
Patch Notes:
- Changed the "High (Default)" Profile to "Vibrantly Visual (Default)"
Vibrantly Visual Profile Mode Now Adds Pixelated Shadows.
Slightly Tweaked the way Pixelated Shadows Appear, Still Staying Close To Complementary Reimagined, but Not Identical.
27.05.2025 · 855 завантаження
Patch Notes
- Made Clouds Brighter
26.05.2025 · 808 завантаження
Initial Release
Based on Complementary Reimagined r5.5.1