Just Colored Lighting and Dynamic Lights added to a very fast shader for Potato computers, with optional shadows, texture upscaling, and great PBR support. Voxy and Distant horizons are also supported.
Just Colored Lighting and Dynamic Lights added to a very fast shader for Potato computers, with optional shadows, texture upscaling, and great PBR support (even from block lights). Distant Horizons and Voxy are also supported.
It is the fastest colored lighting shader I could make, and the optional Global Illumination has no fps impact.
Beta versions are not tested on all hardware yet. Please let me know if it works for you, or if you get bugs, on discord.
If you find anything in mods that doesn't glow right, let me know and I'll try to add support asap. All modded blocks that are light sources should automatically work, and pbr textures can optionally also turn anything into colored light sources.
concrete can also be optionally turned into colored lights for all your neon light needs.
The shader might work on older versions, I just haven't tested them so let me know!
You can customize the flashlight feature by editing this template resource pack: https://modrinth.com/resourcepack/flashlight-template-for-simply-upscaled
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14.07.2026 · Modrinth
Added Flashlight
- can use a resource pack for custom look!
more Mod compatibility for colored lights added by players like you! (submit blocks on discord)
Скриншоти та зображення з оригінальної сторінки Modrinth.








Опубліковані версії та оригінальні файли Modrinth.
14.07.2026 · 11 872 завантаження
Added Flashlight
- can use a resource pack for custom look!
more Mod compatibility for colored lights added by players like you! (submit blocks on discord)
03.06.2026 · 42 715 завантаження
-support for the mod tech lights.
-fine tuned colorwheel support. better support on older mc versions and better automatic light detection
20.05.2026 · 29 658 завантаження
fixed white/glowing mobs/hands/entities on default preset
added Colorwheel support for create mod!



13.05.2026 · 5 562 завантаження
-Global Illumination is defaulted On on all presets except the default and 'Potato Shadows'
-Copper bulbs and lanterns have some new different options to change thier light color
02.03.2026 · 102 085 завантаження
Macro Detail test added, see video:
bug fixes that were reported on discord. report bugs on discord please
05.02.2026 · 37 054 завантаження
-Global Illumination flickering fixes
-Menu cleanup
-Voxy support no longer uses the built in shaders on the default profile (if the LODs are black for you, update Voxy or turn on the fix in 'Dimensions & Mods & Other/Mods/Voxy'
-various bug fixes
27.01.2026 · 14 788 завантаження
-better GI menu with a few more options
-fixed a bug that was trying to voxelize rain, that was potentially wasting fps during rain
-compute shader work group size can be adjusted in 'Lighting/colored lighting/lpv extra' changing this might increase your fps
-'pixel-locked shadows' are now off by default on all presets and presets do not affect them.
-flickering in leaves with some resource packs fixed, it was caused by 'pixel-locked shadows'
Thanks for the feedback! Keep it coming and more improvements coming soon
notes: the error message on the default preset is intentional to get around a voxy bug that will be fixed in the next voxy version, so if it looks fine, ignore that
26.01.2026 · 2 041 завантаження
Free Global Illumination
22.01.2026 · 3 929 завантаження
-Voxy Support!
-Defaulted the automatic held light color detection off since there were reports of it flickering (youcan turn it back on in the tetsing menu)
-small bug fixes
-Please reoprt blocks that don't glow right and i'll add them to the override lists
07.01.2026 · 9 858 завантаження
-fixed buggy glowing area between lanterns
-stairs and slabs now allow directional, proportionate amounts of light through
-color override list now ensures they glow, so non-light emmiting blocks can be turned into lights too - please submit blocks that glow the wrong color, or don't glow but should, on discord, so that I can add them to the right sections to be fixed
04.01.2026 · 2 546 завантаження
-Fixed firefly bushes, spider eyes, mobs on fire and other vanilla emmisives to glow
-hopefully fixed all issues with hand held lights sometimes cutting off or detecting wrong color
-options to have nametags be shaded or not, and show up better through walls
-glowing accesories will now just work if you use a pbr resource pack, no need to change any options
-other bug fixes (report bugs on discord!)


20.12.2025 · 38 448 завантаження
much more robust automatic color detection for lights that are hand held or worn as accesories
19.11.2025 · 25 561 завантаження

20.10.2025 · 29 394 завантаження
-fixed flickering in Hand held Lights
-added better PBR support to hand held lighting
-added Color Control sliders (contrast, saturation, etc)
14.10.2025 · 4 711 завантаження
20.09.2025 · 12 995 завантаження
removed Distant Horizond Shadow programs, to fix the buggy mess they make on recent iris/dh versions
12.09.2025 · 3 605 завантаження
-Fixed flickering in Pom
-Fixed flickering in the CTM/POM-Fix 3D Material Transitions (this effect -shown in another shader - https://youtu.be/JHsItRXDM7k?si=AUHF-1dYAov6QD4_)
-Added Night Vision, with optional Work-In-Progress Thermal Vision as seen here:https://youtu.be/MODPlQohA40?si=lxzfKzZh4pbz6V9G
-underwater fog is now adjustable
-probably a few bug fixes
14.08.2025 · 14 018 завантаження
-POM (3D Textures), with the CTM/POM-Fix
-Menu Clean-up
05.08.2025 · 8 550 завантаження
-clouds/fog are much closer to vanilla
-translucent lights added for mods like 'Abyssal Decor'
-fixed animated transparency issues on particles like camp fires and entities like ghosts
-better compatibility for mods: 'Chromo Lights' and 'Light Emitting Diode'
-fixed border fog color mismatch
-skyboxes in the end work: tested 'better end' and 'stelarity'
-'Dynamic Saturation Boost' option, defaulted On, makes whitish lights still have the right color if the texture is very white but they are still supposed to be tinted
-player held lights have better control
08.07.2025 · 11 687 завантаження
-Mobs have shading to match Vanilla when Directional Sun Lighting is off, and it's adjustable
-Player held lights can be turned off, for you and for other players, seperately
-Fire should always be bright now
-I'm working of other reported bugs and features, please report bugs on discord!
18.06.2025 · 9 358 завантаження
-customizable RGB overrides for soul torch, hi and low
-customizable RGB overrides for soul lantern, hi and low
-end ambient light level adjustable
-new 'Organic' lava pattern (defaulted on on fancy presets) in nether menu
-new menus: 'Dimensions and Other' with end and nether menus
-fire added to flicker fixes
-far away torches and blocklight now respect 'light brightness during daytime'
-disabling screen space hand held torch no longer breaks shader
-pixel-locked shadow option
-clouds have fog applied, fog & sky closer match vanilla (especially on low render distances)
-'light blocks', the utility for adventure maps, now glow and are RGB customizable
-pbr no longer breaks ambient occlussion
-cave light leak fix added for sunlight, and to darken fog underground
-All options should now have User-friendly Names
02.05.2025 · 18 958 завантаження
√-fixed head hitting bulbs changing the color / stopped glowing spider eyes, you can turn them back on in lighting/colored lighting/light detection
✓-added fire to flicker fixes, optional in color overrides to still use texture
√-shadow culling options added to cull entities by type for fps, in shadows menu on bottom
✓-sunAngle is adjustable
✓-More adjustable custom color overrides
✓-Glow frames default less bright, but adjustable
✓-Bug fixes
25.04.2025 · 3 234 завантаження
-default preset is much closer to Vanilla lighting, with just colored lighting added. (fixed ao and that there was 100% sun on top of sky lighting, when there should be 0%)
if you want to revert this change to be brighter again, change 'Lighting/directional lighting' to yes
please keep giving feedback on discord, and I'll keep making it better!
25.04.2025 · 424 завантаження
-Fancy Lighting & Materials! pbr textures now showcase shiny metal, sub surface scattering, and all kinds of materials when lit from block light sources, not just from the sun and moon. (defaulted On on fancy preset, this can be turned on manually when using pbr textures by changing 'lighting/colored lighting/colored light quality' to fancy)
-default torch/fire/lantern color is warmer
-more colors can be changed
-Nether red ambient light can be turned completely off
17.04.2025 · 7 567 завантаження
-fixed soul fire to be a light source
-better automatic light source detection
14.04.2025 · 1 420 завантаження
fixed shadows from colored glass to tint properly
11.04.2025 · 1 644 завантаження
fixed colored glass tinting light
11.04.2025 · 193 завантаження
partial blocks don't block colored light by default anymore (can be changed back in 'lighting/colored lighting/extra lpv/partial blocks occlude'
08.04.2025 · 1 527 завантаження
-fixed grass & plants glowing when held
-defaulted less overly saturated colored lighting (Lighting/Colored Lighting/Light Range/Falloff=custom) switch to 'vanilla' for the old way
31.03.2025 · 3 250 завантаження
-fixed light detection for fire, redstone lamps, and probably everything else automatic
-some menu cleanup
27.03.2025 · 2 366 завантаження
control the colored light briightness from pbr textures seperately for mobs and terrain
fixed particles lighting
fixed rain transparency (adjustable in 'More Options')
fixed name tagtransparency (adjustable in 'More Options')
other minor bug fixes
22.02.2025 · 9 654 завантаження
menu clean up
better control over brightness, saturation, etc of colored lights
better support for pbr textures optionally glowing as colored lights
21.02.2025 · 458 завантаження
glowing concrete & concrete powder (optional) for cyberpunk builds and neon lights
adjustable colored light brightness & vibrance
lowered redstone powder glow
19.02.2025 · 856 завантаження
moving lights like mobs and dropped torches and fireballs
glowing particle support for hex casting mod
more hand held items glow
general improvements to quality
options for faster light updating
see video here: https://youtu.be/3_DR-6VKosc?si=sJku9RbZzfFezMCL
28.01.2025 · 5 173 завантаження
added the option to use hard-coded glass colors for resource packs where the automatic color detection doesn't work for glass tinting light. It's in 'lighting/colored lighting/hard coded glass colors'
23.01.2025 · 14 420 завантаження
fixed leaky lights
added colored-glass tinting to light (but it can still sneak around since this is just floodfill lighting, it needs to not have open air)
optimizations to help with that
improvements to WiP Dramatic lighting
21.01.2025 · 706 завантаження
performance optimizations
'Just Colored Lighting' Profile is just that, no shadows, and is the new default
shadows improved
colored lighting range is now adjustable from 32 to 256, if you want more let me know!
19.01.2025 · 563 завантаження
added anbient occlusion
added the option to animate only lava light color and not torches too. this is defaulted on. change it in 'lighting/colored lighting'
19.01.2025 · 324 завантаження
added colored light to hand held items
made torches less bright in sunlight to kind of fake auto exposure and not blow out the image being too bright
added more blocks to the 'flickering fixes list' and defaulted it to do still colors. you can change them to animated flicker or back to color based on the animated textures.
known problems: lava glow is too dark, especially in nether
i want to seperate out the rgb for each hard coded flicker fix into menus
i want to default higher shadow bias so shadow acne doesn't happen
18.01.2025 · 456 завантаження
hand held lights work
fixed nether
fixed end
nether effects, like pulsing light & fog are optional
17.01.2025 · 309 завантаження
made colored lighting work in End & Nether
improved colored lighting
more options
cleaned up menus a little
17.01.2025 · 292 завантаження
added colored lighting