Modern desktop graphics application framework and low-level 3D graphics engine

Modern UI (by Icyllis Milica) is a desktop application framework designed for standalone 2D and 3D rendering software development. It makes use of modern 3D graphical APIs and technologies to provide real-time rendering with high performance. For good measure, Modern UI improves and optimizes a set of features used by Google Android and its own set of internationalization supporting text engine.
Modern UI for Minecraft, is a Minecraft Mod that is based on Modern UI Core Framework and Modern UI Core Extensions. It provides Modern UI bootstrap program in Minecraft environment and Modding API based on Forge/Fabric, to make powerful Graphical User Interface in Minecraft.
For client, press Ctrl+K or ⌘+K (by default) to open Action Center screen to configure Modern UI. (Note that you can swipe the Preferences screen to configure fonts)
This Mod also includes a powerful text layout engine and text rendering system designed for Minecraft.
This engine provides appropriate methods for processing Unicode text and gives you more readable text in any scale, in 2D/3D. In details:
* Real-time preview and reload TrueType/OpenType fonts
* A better font fallback implementation
* Anti-aliasing text and FreeType font hinting
* Use improved SDF text rendering in 2D/3D (also use batch rendering)
* Compute exact font size in device space for native glyph rendering
* Use Google Noto Color Emoji and support all the Unicode 15.1 Emoji (September 12, 2023)
* Configurable bidirectional text heuristic algorithm
* Configurable text shadow and raw font size
* Unicode line breaking and CSS line-break & word-break
* Fast, exact and asynchronous Unicode text layout computation
* Faster and more memory efficient rectangle packing algorithm for glyphs
* Use real grayscale texture (1 byte-per-pixel, whereas Minecraft is 4 bpp)
* Compatible with OptiFine, Sodium (Rubidium), Iris (Oculus) and many mods
* Compatible with Minecraft's JSON font definition (bitmap fonts, TTF fonts)
Additionally, this Mod provides many utilities which improve game performance and gaming experience. Currently, we have:
* Changing screen background color
* Gaussian blur to screen backdrop image
* Fade-in animation to screen background
* More window modes: Fullscreen (borderless), Maximized (borderless)
* Framerate limit and master volume fading on window inactive (out of focus) and minimized
* Pausing single-player game when Inventory is open
* Changing GUI scale option to Slider and providing hint text
* Playing a "Ding" sound when Minecraft loads and reaches the Main Menu
* Enabling smooth scrolling in Vanilla's Selection List and Forge's Scroll Panel
* Pressing "C" to Zoom that is the same as OptiFine
* Undo/Redo (Ctrl+Z/Ctrl+Y) and Unicode grapheme/word iterator for all text fields
* Playing local music, allowing to seek and view spectrum
* Support Discord/Slack/GitHub/IamCal/JoyPixels emoji shortcodes in Chatting
* A fancy tooltip style
+ Choose rounded border or normal border (with shadow effect)
+ Add title break and control title line spacing
+ Auto line wrapping and auto vertical scrolling when out of screen
+ Center the title line, support RTL layout direction
+ Exactly position the tooltip to pixel grid (smooth movement)
+ Change background color and border color (with gradient and animation)
Press Ctrl+K or ⌘+K (by default) to open Action Center, go to Preferences, swipe the screen to the second page, and you will see Font settings.
* Preferred font family is your most wanted one. It can be either an OS font or a TrueType/OpenType font (collection) file.
* Fallback font families are used when the preferred font family is unavailable.
Modern Text Engine:
Modern UI follows Minecraft's JSON font definition, only glyph provider type 'legacy_unicode' and 'unihex' are ignored. Modern UI font families mentioned above will serve as fallback font families for Minecraft fonts. Default Font Behavior (in Preferences > Text Layout) gives you an option to remove some glyph providers from the Minecraft default font (minecraft:default). To avoid using vanilla ASCII fonts, just set it to Keep Other. Note this option is only valid if you have not turned on Force Unicode Font. If you want to use vanilla Unicode font, just download the OTF version of GNU Unifont.
Caxton mod is known for its MSDF text rendering, you can choose between Caxton and Modern Text Engine.
Similarities:
* Both use HarfBuzz text shaping
* Both support Unicode text processing
* Both support Unicode line breaking and grapheme cluster break
* Both compatible with Iris in raster rendering mode
* Both have an efficient rectangle packing algorithm, further better than Mojang's
Differences:
* Caxton uses a newer HarfBuzz whereas we use a older one (bundled with JDK 17, it's updated in JDK 21)
* Caxton uses multi-channel SDF and renders sharper scaling-up texts, whereas we render over-rounded
* We are compatible with OptiFine, whereas Caxton isn't
* We support color emoji, whereas Caxton doesn't
* We support FreeType font hinting whereas Caxton never support it, font hinting helps on low-res monitor
* We support perfect sampling of native glyph image in screen-space, this is ideal for 2D rendering
* We support single-channel SDF text rendering without additional GPU resources, we always use 1bpp textures
* We have smart SDF sampling method for scaling-down texts, whereas Caxton hasn't
* No need to wait for MSDF texture generation, you can switch fonts in-game with just one click
* We support various text direction heuristics and line break strategies
* We don't use additional native libraries, so Modern UI works on macOS
* We have a slightly higher layout performance than Caxton, and use less RAM
OptiFine, Sodium, Iris, Create, AoA3
If Shaders are active, Use Modern Text Shaders in 3D is auto disabled, it will cause the outline of glowing text to become invisible.
All descriptions on this page are for Minecraft 1.20.1 and above. Some features may be missing in older versions.
Some people are unwilling to use Modern UI because they believe that Modern UI has a high PC requirements. In fact, as long as you can play Minecraft Vanilla, you can definitely play Modern UI. Unless you forget to update your GPU driver.
* OS: Windows 8.1+, Linux with X11 or Wayland, macOS
* Architecture: x64 or arm64
* GPU: GeForce 210 or better
* GPU Driver: OpenGL 3.3+ or Vulkan 1.1+, higher is better
* Java: Java 17+, higher is better
A: Firstly, Modern UI always redirects Unicode font to Modern UI default typeface. Default Font Behavior is KEEP ALL in 1.19+, then Minecraft default font is used for ASCII characters. KEEP OTHER means that Minecraft default font is no longer used, but additional fonts, for example, in some minigame maps, are still available. This is the difference from Force Unicode Font (IGNORE ALL).
Q: Does Modern UI have a high overhead? Will Modern UI lower application performance?A: No, Modern UI does not have a significant impact on CPU, GPU, RAM, and VRAM usage. This is because Modern UI itself has good optimization, but at the same time, Modern UI provides a bunch of new features and effects. Modern UI framework is known to be more efficient than Chromium-based applications.
For low-end PCs, screen blur effect may be a performance killer, because Minecraft Vanilla does not allow mipmap generation on render targets. Even so, the blur effect provided by Modern UI is much faster than a mod called 'Blur'.
A: Only GUI scale algorithm and some low-level code are non-configurable, any other features can be disabled in Action Center screen (shortkey Ctrl+K by default), or config files (gameDir/config/ModernUI/), because Modern UI is essentially a framework.
Q: Is this mod a client-only mod? Do I need to install it on the server?A: Since MC 1.19.2, there is no reason to install this mod on the server anymore. All server features are deprecated and implemented to Forge API and Fabric API.
Q: How to get start to develop my mod based on Modern UI?A: This project is still in early stages, the specification is still being written. You can view the JavaDoc. Examples include Modern UI itself (Action Center) and Flux Networks. If you have any questions, feel free to join our Discord server.
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14.06.2026 · Modrinth
Changes from
* 3.13.0.4 → 3.13.0.5 for Minecraft 26.1-26.1.2
Скриншоты и изображения из оригинальной страницы Modrinth.


















Опубликованные версии и оригинальные файлы Modrinth.
14.06.2026 · 62 900 загрузки
Changes from
* 3.13.0.4 → 3.13.0.5 for Minecraft 26.1-26.1.2
14.06.2026 · 4 882 загрузки
Changes from
* 3.13.0.4 → 3.13.0.5 for Minecraft 26.1-26.1.2
14.06.2026 · 10 098 загрузки
Changes from
* 3.13.0.4 → 3.13.0.5 for Minecraft 26.1-26.1.2
06.06.2026 · 10 297 загрузки
Changes from
* 3.13.0.4 → 3.13.0.4 for Minecraft 26.1-26.1.2
* 3.12.0.4 → 3.13.0.3 for Minecraft 1.21.6-1.21.8
* 3.12.0.2 → 3.13.0.1 for Minecraft 1.21-1.21.1
(Many optimizations and fixes are not listed above)
ResourcesThis version introduces a brand-new resources system, many APIs have been added,
but are not listed below.
* Add Resources.getImage()
* Remove the runtime exception thrown by Resources
* Ensure thread safety for all Resources API classes,
fix several thread-safety issues in resources (AOSP bug)
* Add SeekableInputStreamChannel, allow seeking in ZIP instead of stream reading
* Optimize & fix decoding image from buffers
* Optimize image MIME type decoding
* Optimize decoding images from streams and paths
* New methods to declare/add resources at runtime
* Add Asset, AssetsProvider for retrieving assets
* Allow multiple packages and namespaces in Resources
icyllis.modernui:ModernUI-Core to dev.icyllis:modernui-core06.06.2026 · 1 435 загрузки
Changes from
* 3.13.0.4 → 3.13.0.4 for Minecraft 26.1-26.1.2
* 3.12.0.4 → 3.13.0.3 for Minecraft 1.21.6-1.21.8
* 3.12.0.2 → 3.13.0.1 for Minecraft 1.21-1.21.1
(Many optimizations and fixes are not listed above)
ResourcesThis version introduces a brand-new resources system, many APIs have been added,
but are not listed below.
* Add Resources.getImage()
* Remove the runtime exception thrown by Resources
* Ensure thread safety for all Resources API classes,
fix several thread-safety issues in resources (AOSP bug)
* Add SeekableInputStreamChannel, allow seeking in ZIP instead of stream reading
* Optimize & fix decoding image from buffers
* Optimize image MIME type decoding
* Optimize decoding images from streams and paths
* New methods to declare/add resources at runtime
* Add Asset, AssetsProvider for retrieving assets
* Allow multiple packages and namespaces in Resources
icyllis.modernui:ModernUI-Core to dev.icyllis:modernui-core06.06.2026 · 1 745 загрузки
Changes from
* 3.13.0.4 → 3.13.0.4 for Minecraft 26.1-26.1.2
* 3.12.0.4 → 3.13.0.3 for Minecraft 1.21.6-1.21.8
* 3.12.0.2 → 3.13.0.1 for Minecraft 1.21-1.21.1
(Many optimizations and fixes are not listed above)
ResourcesThis version introduces a brand-new resources system, many APIs have been added,
but are not listed below.
* Add Resources.getImage()
* Remove the runtime exception thrown by Resources
* Ensure thread safety for all Resources API classes,
fix several thread-safety issues in resources (AOSP bug)
* Add SeekableInputStreamChannel, allow seeking in ZIP instead of stream reading
* Optimize & fix decoding image from buffers
* Optimize image MIME type decoding
* Optimize decoding images from streams and paths
* New methods to declare/add resources at runtime
* Add Asset, AssetsProvider for retrieving assets
* Allow multiple packages and namespaces in Resources
icyllis.modernui:ModernUI-Core to dev.icyllis:modernui-core06.06.2026 · 11 025 загрузки
(Many optimizations and fixes are not listed above)
ResourcesThis version introduces a brand-new resources system, many APIs have been added,
but are not listed below.
* Add Resources.getImage()
* Remove the runtime exception thrown by Resources
* Ensure thread safety for all Resources API classes,
fix several thread-safety issues in resources (AOSP bug)
* Add SeekableInputStreamChannel, allow seeking in ZIP instead of stream reading
* Optimize & fix decoding image from buffers
* Optimize image MIME type decoding
* Optimize decoding images from streams and paths
* New methods to declare/add resources at runtime
* Add Asset, AssetsProvider for retrieving assets
* Allow multiple packages and namespaces in Resources
icyllis.modernui:ModernUI-Core to dev.icyllis:modernui-core06.06.2026 · 1 051 загрузки
(Many optimizations and fixes are not listed above)
ResourcesThis version introduces a brand-new resources system, many APIs have been added,
but are not listed below.
* Add Resources.getImage()
* Remove the runtime exception thrown by Resources
* Ensure thread safety for all Resources API classes,
fix several thread-safety issues in resources (AOSP bug)
* Add SeekableInputStreamChannel, allow seeking in ZIP instead of stream reading
* Optimize & fix decoding image from buffers
* Optimize image MIME type decoding
* Optimize decoding images from streams and paths
* New methods to declare/add resources at runtime
* Add Asset, AssetsProvider for retrieving assets
* Allow multiple packages and namespaces in Resources
icyllis.modernui:ModernUI-Core to dev.icyllis:modernui-core06.06.2026 · 1 627 загрузки
(Many optimizations and fixes are not listed above)
ResourcesThis version introduces a brand-new resources system, many APIs have been added,
but are not listed below.
* Add Resources.getImage()
* Remove the runtime exception thrown by Resources
* Ensure thread safety for all Resources API classes,
fix several thread-safety issues in resources (AOSP bug)
* Add SeekableInputStreamChannel, allow seeking in ZIP instead of stream reading
* Optimize & fix decoding image from buffers
* Optimize image MIME type decoding
* Optimize decoding images from streams and paths
* New methods to declare/add resources at runtime
* Add Asset, AssetsProvider for retrieving assets
* Allow multiple packages and namespaces in Resources
icyllis.modernui:ModernUI-Core to dev.icyllis:modernui-core06.06.2026 · 185 104 загрузки
(Many optimizations and fixes are not listed above)
ResourcesThis version introduces a brand-new resources system, many APIs have been added,
but are not listed below.
* Add Resources.getImage()
* Remove the runtime exception thrown by Resources
* Ensure thread safety for all Resources API classes,
fix several thread-safety issues in resources (AOSP bug)
* Add SeekableInputStreamChannel, allow seeking in ZIP instead of stream reading
* Optimize & fix decoding image from buffers
* Optimize image MIME type decoding
* Optimize decoding images from streams and paths
* New methods to declare/add resources at runtime
* Add Asset, AssetsProvider for retrieving assets
* Allow multiple packages and namespaces in Resources
icyllis.modernui:ModernUI-Core to dev.icyllis:modernui-core06.06.2026 · 6 179 загрузки
(Many optimizations and fixes are not listed above)
ResourcesThis version introduces a brand-new resources system, many APIs have been added,
but are not listed below.
* Add Resources.getImage()
* Remove the runtime exception thrown by Resources
* Ensure thread safety for all Resources API classes,
fix several thread-safety issues in resources (AOSP bug)
* Add SeekableInputStreamChannel, allow seeking in ZIP instead of stream reading
* Optimize & fix decoding image from buffers
* Optimize image MIME type decoding
* Optimize decoding images from streams and paths
* New methods to declare/add resources at runtime
* Add Asset, AssetsProvider for retrieving assets
* Allow multiple packages and namespaces in Resources
icyllis.modernui:ModernUI-Core to dev.icyllis:modernui-core06.06.2026 · 210 572 загрузки
(Many optimizations and fixes are not listed above)
ResourcesThis version introduces a brand-new resources system, many APIs have been added,
but are not listed below.
* Add Resources.getImage()
* Remove the runtime exception thrown by Resources
* Ensure thread safety for all Resources API classes,
fix several thread-safety issues in resources (AOSP bug)
* Add SeekableInputStreamChannel, allow seeking in ZIP instead of stream reading
* Optimize & fix decoding image from buffers
* Optimize image MIME type decoding
* Optimize decoding images from streams and paths
* New methods to declare/add resources at runtime
* Add Asset, AssetsProvider for retrieving assets
* Allow multiple packages and namespaces in Resources
icyllis.modernui:ModernUI-Core to dev.icyllis:modernui-core23.09.2025 · 49 922 загрузки
Changes from
* 3.11.1.11 → 3.12.0.4 for Minecraft 1.21.6-1.21.8
* 3.11.1.11 → 3.12.0.3 for Minecraft 1.21.4
* 3.11.1.9 → 3.12.0.2 for Minecraft 1.21-1.21.1
* 3.11.1.6 → 3.12.0.1 for Minecraft 1.20-1.20.1
config/fml.toml > earlyWindowControl to false;ExtendedGuiGraphics, replaced by gradient rectanglesMinecraftSurfaceView.Renderer no longer clips to the bounds of draw by defaultmodernui_mc_skipGLPromotion to skip GL promotionarc3d_context_useStagingBuffers to enable staging buffers in OpenGL, default is false, previously truearc3d_context_allowGLSPIRV to use SPIR-V in OpenGL, compiled by Arc3D shader compiler, default is falseGlyphManager is no longer initialized when Modern Text Engine is disabledThe old Markdown extension is completely deprecated and replaced by the new Markflow
* Renew markdown theme & styling
* Fix heading break style when wrapping
* Update API notice for Markflow
* Markflow initial version
23.09.2025 · 3 405 загрузки
Changes from
* 3.11.1.11 → 3.12.0.4 for Minecraft 1.21.6-1.21.8
* 3.11.1.11 → 3.12.0.3 for Minecraft 1.21.4
* 3.11.1.9 → 3.12.0.2 for Minecraft 1.21-1.21.1
* 3.11.1.6 → 3.12.0.1 for Minecraft 1.20-1.20.1
config/fml.toml > earlyWindowControl to false;ExtendedGuiGraphics, replaced by gradient rectanglesMinecraftSurfaceView.Renderer no longer clips to the bounds of draw by defaultmodernui_mc_skipGLPromotion to skip GL promotionarc3d_context_useStagingBuffers to enable staging buffers in OpenGL, default is false, previously truearc3d_context_allowGLSPIRV to use SPIR-V in OpenGL, compiled by Arc3D shader compiler, default is falseGlyphManager is no longer initialized when Modern Text Engine is disabledThe old Markdown extension is completely deprecated and replaced by the new Markflow
* Renew markdown theme & styling
* Fix heading break style when wrapping
* Update API notice for Markflow
* Markflow initial version
23.09.2025 · 5 662 загрузки
Changes from
* 3.11.1.11 → 3.12.0.4 for Minecraft 1.21.6-1.21.8
* 3.11.1.11 → 3.12.0.3 for Minecraft 1.21.4
* 3.11.1.9 → 3.12.0.2 for Minecraft 1.21-1.21.1
* 3.11.1.6 → 3.12.0.1 for Minecraft 1.20-1.20.1
config/fml.toml > earlyWindowControl to false;ExtendedGuiGraphics, replaced by gradient rectanglesMinecraftSurfaceView.Renderer no longer clips to the bounds of draw by defaultmodernui_mc_skipGLPromotion to skip GL promotionarc3d_context_useStagingBuffers to enable staging buffers in OpenGL, default is false, previously truearc3d_context_allowGLSPIRV to use SPIR-V in OpenGL, compiled by Arc3D shader compiler, default is falseGlyphManager is no longer initialized when Modern Text Engine is disabledThe old Markdown extension is completely deprecated and replaced by the new Markflow
* Renew markdown theme & styling
* Fix heading break style when wrapping
* Update API notice for Markflow
* Markflow initial version
02.09.2025 · 44 496 загрузки
modernui_mc_skipGLPromotion to skip GL promotionarc3d_context_useStagingBuffers to enable staging buffers in OpenGL, default is false, previously truearc3d_context_allowGLSPIRV to use SPIR-V in OpenGL, compiled by Arc3D shader compiler, default is falseThe old Markdown extension is completely deprecated and replaced by the new Markflow
* Renew markdown theme & styling
* Fix heading break style when wrapping
* Update API notice for Markflow
* Markflow initial version
02.09.2025 · 2 499 загрузки
modernui_mc_skipGLPromotion to skip GL promotionarc3d_context_useStagingBuffers to enable staging buffers in OpenGL, default is false, previously truearc3d_context_allowGLSPIRV to use SPIR-V in OpenGL, compiled by Arc3D shader compiler, default is falseThe old Markdown extension is completely deprecated and replaced by the new Markflow
* Renew markdown theme & styling
* Fix heading break style when wrapping
* Update API notice for Markflow
* Markflow initial version
02.09.2025 · 76 968 загрузки
modernui_mc_skipGLPromotion to skip GL promotionarc3d_context_useStagingBuffers to enable staging buffers in OpenGL, default is false, previously truearc3d_context_allowGLSPIRV to use SPIR-V in OpenGL, compiled by Arc3D shader compiler, default is falseThe old Markdown extension is completely deprecated and replaced by the new Markflow
* Renew markdown theme & styling
* Fix heading break style when wrapping
* Update API notice for Markflow
* Markflow initial version
02.09.2025 · 2 567 882 загрузки
modernui_mc_skipGLPromotion to skip GL promotionarc3d_context_useStagingBuffers to enable staging buffers in OpenGL, default is false, previously truearc3d_context_allowGLSPIRV to use SPIR-V in OpenGL, compiled by Arc3D shader compiler, default is falseThe old Markdown extension is completely deprecated and replaced by the new Markflow
* Renew markdown theme & styling
* Fix heading break style when wrapping
* Update API notice for Markflow
* Markflow initial version
02.09.2025 · 7 942 загрузки
modernui_mc_skipGLPromotion to skip GL promotionarc3d_context_useStagingBuffers to enable staging buffers in OpenGL, default is false, previously truearc3d_context_allowGLSPIRV to use SPIR-V in OpenGL, compiled by Arc3D shader compiler, default is falseThe old Markdown extension is completely deprecated and replaced by the new Markflow
* Renew markdown theme & styling
* Fix heading break style when wrapping
* Update API notice for Markflow
* Markflow initial version
02.09.2025 · 508 035 загрузки
modernui_mc_skipGLPromotion to skip GL promotionarc3d_context_useStagingBuffers to enable staging buffers in OpenGL, default is false, previously truearc3d_context_allowGLSPIRV to use SPIR-V in OpenGL, compiled by Arc3D shader compiler, default is falseThe old Markdown extension is completely deprecated and replaced by the new Markflow
* Renew markdown theme & styling
* Fix heading break style when wrapping
* Update API notice for Markflow
* Markflow initial version
02.09.2025 · 2 000 342 загрузки
modernui_mc_skipGLPromotion to skip GL promotionarc3d_context_useStagingBuffers to enable staging buffers in OpenGL, default is false, previously truearc3d_context_allowGLSPIRV to use SPIR-V in OpenGL, compiled by Arc3D shader compiler, default is falseThe old Markdown extension is completely deprecated and replaced by the new Markflow
* Renew markdown theme & styling
* Fix heading break style when wrapping
* Update API notice for Markflow
* Markflow initial version
02.09.2025 · 6 969 581 загрузки
modernui_mc_skipGLPromotion to skip GL promotionarc3d_context_useStagingBuffers to enable staging buffers in OpenGL, default is false, previously truearc3d_context_allowGLSPIRV to use SPIR-V in OpenGL, compiled by Arc3D shader compiler, default is falseThe old Markdown extension is completely deprecated and replaced by the new Markflow
* Renew markdown theme & styling
* Fix heading break style when wrapping
* Update API notice for Markflow
* Markflow initial version
16.02.2025 · 121 576 загрузки
This is a Minecraft-only update, the Modern UI core does not change.
Modern UI is likely to be renamed to ModernUI in the next version.
16.02.2025 · 2 374 загрузки
This is a Minecraft-only update, the Modern UI core does not change.
Modern UI is likely to be renamed to ModernUI in the next version.
16.02.2025 · 4 529 загрузки
This is a Minecraft-only update, the Modern UI core does not change.
Modern UI is likely to be renamed to ModernUI in the next version.
16.02.2025 · 4 932 загрузки
This is a Minecraft-only update, the Modern UI core does not change.
Modern UI is likely to be renamed to ModernUI in the next version.
16.02.2025 · 720 загрузки
This is a Minecraft-only update, the Modern UI core does not change.
Modern UI is likely to be renamed to ModernUI in the next version.
16.02.2025 · 799 загрузки
This is a Minecraft-only update, the Modern UI core does not change.
Modern UI is likely to be renamed to ModernUI in the next version.
16.02.2025 · 104 411 загрузки
This is a Minecraft-only update, the Modern UI core does not change.
Modern UI is likely to be renamed to ModernUI in the next version.
16.02.2025 · 3 298 загрузки
This is a Minecraft-only update, the Modern UI core does not change.
Modern UI is likely to be renamed to ModernUI in the next version.
16.02.2025 · 178 399 загрузки
This is a Minecraft-only update, the Modern UI core does not change.
Modern UI is likely to be renamed to ModernUI in the next version.
16.02.2025 · 4 066 загрузки
This is a Minecraft-only update, the Modern UI core does not change.
Modern UI is likely to be renamed to ModernUI in the next version.
16.02.2025 · 1 653 загрузки
This is a Minecraft-only update, the Modern UI core does not change.
Modern UI is likely to be renamed to ModernUI in the next version.
16.02.2025 · 758 загрузки
This is a Minecraft-only update, the Modern UI core does not change.
Modern UI is likely to be renamed to ModernUI in the next version.
16.02.2025 · 23 808 загрузки
This is a Minecraft-only update, the Modern UI core does not change.
Modern UI is likely to be renamed to ModernUI in the next version.
16.02.2025 · 2 585 загрузки
This is a Minecraft-only update, the Modern UI core does not change.
Modern UI is likely to be renamed to ModernUI in the next version.
16.02.2025 · 879 загрузки
This is a Minecraft-only update, the Modern UI core does not change.
Modern UI is likely to be renamed to ModernUI in the next version.
16.02.2025 · 983 879 загрузки
This is a Minecraft-only update, the Modern UI core does not change.
Modern UI is likely to be renamed to ModernUI in the next version.
16.02.2025 · 4 437 078 загрузки
This is a Minecraft-only update, the Modern UI core does not change.
Modern UI is likely to be renamed to ModernUI in the next version.
10.12.2024 · 3 176 загрузки
"font":"modernui:jetbrains-mono-medium" to change fontRenderSystem.getModelViewMatrix() to10.12.2024 · 297 загрузки
"font":"modernui:jetbrains-mono-medium" to change fontRenderSystem.getModelViewMatrix() to10.12.2024 · 314 загрузки
"font":"modernui:jetbrains-mono-medium" to change fontRenderSystem.getModelViewMatrix() to09.12.2024 · 508 001 загрузки
"font":"modernui:jetbrains-mono-medium" to change fontRenderSystem.getModelViewMatrix() to09.12.2024 · 894 загрузки
"font":"modernui:jetbrains-mono-medium" to change fontRenderSystem.getModelViewMatrix() to09.12.2024 · 4 354 загрузки
"font":"modernui:jetbrains-mono-medium" to change fontRenderSystem.getModelViewMatrix() to09.12.2024 · 493 загрузки
"font":"modernui:jetbrains-mono-medium" to change fontRenderSystem.getModelViewMatrix() to09.12.2024 · 154 загрузки
"font":"modernui:jetbrains-mono-medium" to change fontRenderSystem.getModelViewMatrix() to09.12.2024 · 91 загрузки
"font":"modernui:jetbrains-mono-medium" to change fontRenderSystem.getModelViewMatrix() to09.12.2024 · 3 943 загрузки
"font":"modernui:jetbrains-mono-medium" to change fontRenderSystem.getModelViewMatrix() to09.12.2024 · 245 загрузки
"font":"modernui:jetbrains-mono-medium" to change fontRenderSystem.getModelViewMatrix() to09.12.2024 · 130 загрузки
"font":"modernui:jetbrains-mono-medium" to change fontRenderSystem.getModelViewMatrix() to09.12.2024 · 151 518 загрузки
"font":"modernui:jetbrains-mono-medium" to change fontRenderSystem.getModelViewMatrix() to09.12.2024 · 107 208 загрузки
"font":"modernui:jetbrains-mono-medium" to change fontRenderSystem.getModelViewMatrix() to15.09.2024 · 33 615 загрузки
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