Mello is a shader designed to deliver high performance with great visuals.
It uses efficient and minimal algorithms for visuals to get better performance.
It has different profiles and configurable options.
Currently in development
Required
Unsupported
Умови використання, зміни та поширення цього товару.
23.07.2026 · Modrinth
ADDED VOLUMETRIC CLOUDS and in reflections that doesnt disappear when off screen
Added Temporal anti aliasing
Added better light masks to emissive blocks
Added recursive reflections
Added another pass to render players and mobs
Changed reflections to be more accurate near view
Changed slimes to be reflective
Changed alpha to work correctly
Changed bloom to have less masking so its smoother
Other changes and fixes
Скриншоти та зображення з оригінальної сторінки Modrinth.





















































Опубліковані версії та оригінальні файли Modrinth.
23.07.2026 · 313 завантаження
ADDED VOLUMETRIC CLOUDS and in reflections that doesnt disappear when off screen
Added Temporal anti aliasing
Added better light masks to emissive blocks
Added recursive reflections
Added another pass to render players and mobs
Changed reflections to be more accurate near view
Changed slimes to be reflective
Changed alpha to work correctly
Changed bloom to have less masking so its smoother
Other changes and fixes
19.07.2026 · 2 024 завантаження
Changed reflections to have dynamic steps
Changed profile reflection sizes
Changed end portal to have sharper pixels
Fixed lava noise not working
19.07.2026 · 177 завантаження
Added fog to transparents
Added new misc options for new end portal
Changed end portals to be a lot better with pixels instead of swirl
Changed nether portals
Changed how mobs eyes glow
Other minimal changes and fixes
18.07.2026 · 562 завантаження
Fixed precision issues
18.07.2026 · 20 завантаження
Added profiles and settings menu
Added more materials
Changed bloom pass to be better
Changed sides of block to have more sunlight
Changed lava noise to be less visible and have a fog
Other small changes and fixes
17.07.2026 · 530 завантаження
Added more material types
Added lava noise that moves
Added stronger rays during sunset and sunrise and doesnt come back under terrain
Changed shadows to avoid shading on unneeded surfaces
Changed rays radius to become smaller
Changed nights to become faster instead of being stuck in sunset so long
Changed iron golems to be reflective
Removed saturation that only affected lower amounts
16.07.2026 · 827 завантаження
Added night vision
Added fog for lava water powdered snow
Increased shadow resolution
Increased sunlight strength
Increased ray samples
Decreased rays strength underwater
Changed rays to become larger on screen
Changed end dimension colors
Changed nether ambient color higher
Changed glass invisible parts to reflect as well
Changed colors to be better with bloom
Changed materials leaves scatter more light
New material added with other blocks that might scatter light
Fixed bloom removed unnecessary tonemapping
15.07.2026 · 365 завантаження
Rewritten and fixed issues about visuals and and performance
Added sunrays in screenspace with its own colour with time
Added actually accurate transparency rendering (does not glow anymore)
Added more accurate specular
Changed how reflections work
Changed a lot of visual values
Changed dimensions appearances
Changed how water absorbs
Reduced reflection steps
Reduced shadowmap resolution
Reduced unwanted contrast in image
Replaced Volumetric fog with sunrays
Removed gamma correction
Removed motion blur
03.05.2026 · 41 274 завантаження
Changed reflections
Changed how glass renders
Color changes and improvements
Small fixes
01.05.2026 · 1 515 завантаження
Added reflections
Fixed player rendering
Improved volumetric water and fog
Added water foam
Improved colors and values
30.04.2026 · 1 136 завантаження
Improved values
Added foliage wave strength
Other fixes
29.04.2026 · 1 218 завантаження
Added volumetric fog and improving other dimensions
Improved water look
Custom portal shaders
Accurate subsurface scattering
Player not rendering fixed
Reverted no ambient occlusion on sunlight
Improved values and colors
15.04.2026 · 9 318 завантаження
Fake fog scatter
More color changes like less red sunlight during the day
Change water to be more gameplay friendly and make shadows pass through
Ambient occlusion will only be visible in shadows
New Misc Tab
Fixes and improvements
03.04.2026 · 17 411 завантаження
heavy glow reduced
some color changes
28.01.2026 · 23 547 завантаження
Rewritten and overhauled
Transparency rendering added
Changed lighting and reflections to be more correct
Added better bloom without pixelation
Wavy leaves and bushes that only wave when exposed to sky
Added motion blur
Sharper shadows with better smoothing using blue noise
More time based coloring
Debanding with blue noise
Brighter lava
Entities dont let light right through
Other fixes and improvements
21.12.2025 · 32 787 завантаження
Darker midnights
Emission with texture masking
Water fog improved
Minor fixes and changes
21.12.2025 · 300 завантаження
Updated reflections
Changed visual look
Added and categorized profile settings
Sunlight increased
Shadows are smoother
Temperature affects sky
Fixes and improvements
13.11.2025 · 12 335 завантаження
Added soft shadows
Added subsurface scattering and reflection to certain blocks
Changed how water works
Most colors and values changes
10.11.2025 · 1 364 завантаження
Dimensions improved and optimized
Added reflections
Light sources glow
Darker areas get desaturated
Options improved brightness added
Transparent nametags and other transparent rendering fixed using dithering
Bloom is smoother
Most values changed
06.11.2025 · 6 961 завантаження
Sky improvements and better atmosphere with stars
Brightness improvements
Minor changes
01.11.2025 · 1 605 завантаження
Rewritten and overhauled
Improved lighting, rain and night time
Added fresnel effect
Fixes and improvements
26.10.2025 · 3 032 завантаження
Visibility improved
26.10.2025 · 37 завантаження
Minor changes
28.09.2025 · 3 288 завантаження
Interpolation removed
Minor improvements
30.08.2025 · 3 719 завантаження
Added glowing edges to everything transparent
Improved lighting significantly
Minor improvements
29.08.2025 · 1 203 завантаження
Added water volumetrics
Minor improvements
28.08.2025 · 380 завантаження
Added tonemapping and interpolation
Updated bloom fog sky water and time appearances
Removed expensive ambient occlusion
Minor improvements
25.07.2025 · 5 919 завантаження
Minor improvements
20.07.2025 · 1 379 завантаження
Added ambient occlusion
New shader settings
Minor fixes and improvements
17.07.2025 · 1 382 завантаження
Overhauled and rewritten
06.06.2025 · 2 791 завантаження
Initial release