
Some older versions of this mod can be found on curseforge: Forge / Fabric
Artifacts is a mod which aims to make exploration more rewarding by adding various powerful items that cannot be crafted.
The items added by this mod can be found in chests in vanilla structures, through archaeology, or can very rarely be found worn by entities. All artifacts only have a few chests in which they can be found, so go out and explore! Additionally, a new underground campsite structure has been added. Mimics occasionally spawn in these campsites instead of a chests, which are dangerous enemies that attack players that get too close. Mimics always drop a random artifact when killed.
Every item added by this mod has a unique model when equipped. The full set of items and their descriptions can be found in the images tab. Sn up-to-date list of where each item can be found is available on the wiki on GitHub.

Required
Required
Условия использования, изменения и распространения этого товара.
01.09.2026 · Modrinth
Скриншоты и изображения из оригинальной страницы Modrinth.














































Опубликованные версии и оригинальные файлы Modrinth.
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showArtifactsOnPlayers client-side config optionhideWhenInvisible config option if it was dropped by a zombieuseModdedMimicTextures config option is disabled18.08.2026 · 3 680 загрузки
showArtifactsOnPlayers client-side config optionhideWhenInvisible config option if it was dropped by a zombieuseModdedMimicTextures config option is disabled15.08.2026 · 1 356 загрузки
useModdedMimicTextures is disabled and Lootr is installedorigin and this_entity loot context parameters can now be used in entity equipment loot tables15.08.2026 · 481 загрузки
useModdedMimicTextures is disabled and Lootr is installedorigin and this_entity loot context parameters can now be used in entity equipment loot tables14.08.2026 · 575 загрузки
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Note: The 26.1 version of Trinkets Updated stores items differently than older versions of Trinkets. While I generally do not recommend updating modded worlds created in an older Minecraft version, if you are migrating from an older Minecraft version, make a backup and unequip your items to avoid losing them.
20.04.2026 · 9 969 загрузки
Note: The 26.1 version of Trinkets Updated stores items differently than older versions of Trinkets. While I generally do not recommend updating modded worlds created in an older Minecraft version, if you are migrating from an older Minecraft version, make a backup and unequip your items to avoid losing them.
18.04.2026 · 3 216 загрузки
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Note: A fork of Trinkets compatible with Minecraft 1.21.11 can be found here: https://modrinth.com/mod/trinkets-updated
Note: rendering of Artifacts has been temporarily disabled in slots added by Accessories, as there is currently no version of Accessories compatible with Minecraft 1.21.11
Changelog:
- Ported to Minecraft 1.21.11
- Updated how the player holds the umbrella in third person, added attack animations and sounds
- Improved the helium flamingo's HUD overlay
- Updated the mimic spawn egg model to fit within a gui slot
- Added a unique texture for the Curios feet slot
- Fixed everlasting beef granting slightly too much xp when cooked in a furnace
- Removed the following config options:
- chorusTotem.consumeOnUse
- chorusTotem.teleportationChance
- chorusTotem.cooldown
Technical changes (resource packs and data packs created for older versions may be incompatible):
- Updated the umbrella model to use a vanilla model definition
- Updated entity attributes to follow the new vanilla names
- Removed/replaced the artifacts:abilities, artifacts:death_protection_teleport and artifacts:equip_sound data components
- [NeoForge] Removed the (unused) artifacts:ability_toggles attachment type
- [NeoForge] Removed the artifacts:roll_loot_table loot modifier type
07.04.2026 · 387 загрузки
Note: A fork of Trinkets compatible with Minecraft 1.21.11 can be found here: https://modrinth.com/mod/trinkets-updated
Note: rendering of Artifacts has been temporarily disabled in slots added by Accessories, as there is currently no version of Accessories compatible with Minecraft 1.21.11
Changelog:
- Ported to Minecraft 1.21.11
- Updated how the player holds the umbrella in third person, added attack animations and sounds
- Improved the helium flamingo's HUD overlay
- Updated the mimic spawn egg model to fit within a gui slot
- Added a unique texture for the Curios feet slot
- Fixed everlasting beef granting slightly too much xp when cooked in a furnace
- Removed the following config options:
- chorusTotem.consumeOnUse
- chorusTotem.teleportationChance
- chorusTotem.cooldown
Technical changes (resource packs and data packs created for older versions may be incompatible):
- Updated the umbrella model to use a vanilla model definition
- Updated entity attributes to follow the new vanilla names
- Removed/replaced the artifacts:abilities, artifacts:death_protection_teleport and artifacts:equip_sound data components
- [NeoForge] Removed the (unused) artifacts:ability_toggles attachment type
- [NeoForge] Removed the artifacts:roll_loot_table loot modifier type
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hardcorerevival:passthrough_dead_when_held item tag16.01.2026 · 145 916 загрузки
hardcorerevival:passthrough_dead_when_held item tag16.10.2025 · 689 226 загрузки
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artifacts:ability_toggles data attachment to prevent errors from being logged when loading old entities10.05.2025 · 4 385 загрузки
artifacts:ability_toggles data attachment to prevent errors from being logged when loading old entities23.04.2025 · 336 773 загрузки
artifacts:retaliation_effects item component23.04.2025 · 21 690 загрузки
artifacts:retaliation_effects item component23.04.2025 · 138 загрузки
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⚠️ Note: Some config options have been moved or replaced in this update, and will be reset to their default values.
kitty_slippers.enabled config option has been split intokitty_slippers.repelCreepers and kitty_slippers.repelPhantomsmodifyHurtSounds config option has been moved to the item config file and split intokitty_slippers.modifyHurtSounds and bunny_hoppers.modifyHurtSoundseverlastingBeefChance option has been moved to the item config file and renamed to everlasting_beef.dropRateenableCooldownOverlay option in the client config is now set to true by defaultwarp_drive.hungerCost from 4 to 2universal_attractor.enabled option has been replaced with universal_attractor.magnetismLevel<item_name>.generateAsLoot (default = true) config option for each item,cloud_in_a_bottle.fallDistanceMultiplier (default = 0), which controls how muchscarf_of_invisibility.hideWhenInvisible (default = false), which hides the Scarf of Invisibilityuniversal_attractor.magnetismLevel (default = 5), which controlscharm_of_sinking.underwaterFallDamage (default = false), which causes players to take fall damage underwaterartifacts:magnetism mob effectartifacts:abilities item component has been split into a separate item component per ability.23.04.2025 · 1 925 загрузки
⚠️ Note: Some config options have been moved or replaced in this update, and will be reset to their default values.
kitty_slippers.enabled config option has been split intokitty_slippers.repelCreepers and kitty_slippers.repelPhantomsmodifyHurtSounds config option has been moved to the item config file and split intokitty_slippers.modifyHurtSounds and bunny_hoppers.modifyHurtSoundseverlastingBeefChance option has been moved to the item config file and renamed to everlasting_beef.dropRateenableCooldownOverlay option in the client config is now set to true by defaultwarp_drive.hungerCost from 4 to 2universal_attractor.enabled option has been replaced with universal_attractor.magnetismLevel<item_name>.generateAsLoot (default = true) config option for each item,cloud_in_a_bottle.fallDistanceMultiplier (default = 0), which controls how muchscarf_of_invisibility.hideWhenInvisible (default = false), which hides the Scarf of Invisibilityuniversal_attractor.magnetismLevel (default = 5), which controlscharm_of_sinking.underwaterFallDamage (default = false), which causes players to take fall damage underwaterartifacts:magnetism mob effectartifacts:abilities item component has been split into a separate item component per ability.08.04.2025 · 27 339 загрузки
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artifacts:abilities item component. This can be used to create custom artifacts or to add effects from artifacts to armor or non-artifact trinkets/curios. More information on how this works can be found on the wiki.08.06.2024 · 775 загрузки
artifacts:abilities item component. This can be used to create custom artifacts or to add effects from artifacts to armor or non-artifact trinkets/curios. More information on how this works can be found on the wiki.02.06.2024 · 206 загрузки
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nightVisionGoggles.enabled, steadFastSpikes.enabled and snorkel.enabled game rules as they have been made redundant by other game rules28.04.2024 · 238 загрузки
nightVisionGoggles.enabled, steadFastSpikes.enabled and snorkel.enabled game rules as they have been made redundant by other game rules28.04.2024 · 632 загрузки
artifacts.nightVisionGoggles.strength game rule to 100artifacts:everlasting_beef_chance loot condition with artifacts:config_value_chanceartifacts:configurable_random_chance loot condition to artifacts:artifact_rarity_adjusted_chance28.04.2024 · 505 загрузки
artifacts.nightVisionGoggles.strength game rule to 100artifacts:everlasting_beef_chance loot condition with artifacts:config_value_chanceartifacts:configurable_random_chance loot condition to artifacts:artifact_rarity_adjusted_chance08.04.2024 · 37 205 загрузки
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artifacts.cloudInABottle.enabled game rule not working as intendedartifacts.diggingClaws.toolTier game rule having an incorrect default and maximum value08.04.2024 · 11 059 загрузки
artifacts.cloudInABottle.enabled game rule not working as intendedartifacts.diggingClaws.toolTier game rule having an incorrect default and maximum value06.04.2024 · 1 509 загрузки
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Note: this update changes the behavior of the artifacts.snorkel.waterBreathingDuration game rule when it's set to 0 or lower. To make the effect of the snorkel infinite, use the newly added game rule.
04.04.2024 · 1 264 загрузки
Note: this update changes the behavior of the artifacts.snorkel.waterBreathingDuration game rule when it's set to 0 or lower. To make the effect of the snorkel infinite, use the newly added game rule.
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artifacts:campsite_chests tag to generate chests in campsites08.02.2024 · 18 579 загрузки
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artifacts.snorkel.waterBreathingDuration game rule to 011.11.2023 · 33 758 загрузки
artifacts.snorkel.waterBreathingDuration game rule to 010.09.2023 · 34 923 загрузки
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base and entity modules from Porting Lib, fixes a crash with Let's Do API08.08.2023 · 9 099 загрузки
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