A simple cel shader that also increases the saturation
This project is a simple post-processing cel shader with 16 (configurable) brightness steps. It also increases saturation by 20%, but that can be changed
In a normal rendering process the brightness is continues. With a cell shaders this is different. As here the calculated brightness is put trough a filter that results in a few steps of brightness instead of a continuum. This results in a cartoon like effect.
To get the most out of this shader is recommend you use a texture pack with few colors per texture as possible or one that already has a cartoon like style.
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Условия использования, изменения и распространения этого товара.
16.03.2023 · Modrinth
Shader no longer affects the sky
Changed default settings
Added Option to affect the background
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Опубликованные версии и оригинальные файлы Modrinth.
16.03.2023 · 18 976 загрузки
Shader no longer affects the sky
Changed default settings
Added Option to affect the background
24.02.2023 · 1 448 загрузки
Added Options
Added the ability to smooth edges
22.02.2023 · 365 загрузки
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