Refactors Minecraft's music to be dynamic and reactive, including new fantasy and celtic tracks to give an air of adventure.
In ancient woods, whispers of magic danced with the wind, weaving tales of a timeless realm.
Reactive Music trades Minecraft's default music for something dynamic, reactive, and ever-changing. Including a collection of fantasy and celtic tracks to give an air of wonder, a whisper of the unknown, and the call of adventure.
Reactive Music is based off a music pack I originally made for the Ambience mod back in 1.12. Now rebuilt to be a standalone mod for modern minecraft.
Reactive Music requires YetAnotherConfigLib!
Currently not planned to support versions 26.1 and greater until Mojang stops bloating the game with features with an inch of depth. (yes i'm petty)
I do this in my free time and don't really make any money from it, and I don't really want to update mods for a game for which I have zero interest in the direction it's being taken.
We have an active songpack creation community on Discord in the #songpack-releases channel! While not officially endorsed by me, people have created all sorts of awesome musical packs you can try out!

You can also make your own songpacks! You can find a full guide here or watch the video below!
Required
Unsupported
Условия использования, изменения и распространения этого товара.
29.07.2026 · Modrinth
Скриншоты и изображения из оригинальной страницы Modrinth.

Опубликованные версии и оригинальные файлы Modrinth.
29.07.2026 · 10 351 загрузки
29.07.2026 · 14 248 загрузки
29.07.2026 · 15 117 загрузки
29.07.2026 · 13 029 загрузки
29.07.2026 · 5 093 загрузки
29.07.2026 · 171 загрузки
29.07.2026 · 68 загрузки
17.06.2026 · 22 185 загрузки
17.06.2026 · 16 409 загрузки
17.06.2026 · 250 загрузки
Changes:
- Removed dependency on YACL, new built-in config menu
- Added soundsMuteMusicIgnoreDistance to the config, which can be used to fix compatibility with some mods that have custom music that wasn't detectable
18.05.2026 · 10 222 загрузки
18.05.2026 · 15 602 загрузки
Fixed biometag compatibility with new forge/neoforge versions.
23.03.2026 · 21 399 загрузки
23.03.2026 · 315 688 загрузки
added forge and neoforge support
05.01.2026 · 72 318 загрузки
update for 1.21.11
01.12.2025 · 17 479 загрузки
01.12.2025 · 4 068 808 загрузки
01.12.2025 · 224 925 загрузки
18.10.2025 · 16 375 загрузки
18.10.2025 · 14 356 загрузки
Updates:
- new BLOCK event, ex "BLOCK=nether_bricks,1000" (check for 1000 nearby nether bricks), radius is currently hardcoded to 25 blocks
- toggle minecraft sound event logging command
22.07.2025 · 20 647 загрузки
22.07.2025 · 33 756 загрузки
22.07.2025 · 884 445 загрузки
Reactive Music v1.1.0 update!
Added:
- Added a big new feature for mod compatibility! In the RM config you can now specify any sound events that should mute Reactive Music while they are active.
- This system is used now to add full support for the Cobblemon battle music pack!
- Added the ability to load multiple YAML files from the same songpack (thanks rocamocha!)
Fixed:
- Fixed that songpacks would entirely skip loading an event if it's entries had an error. Now it just loads as many as it can from that event.
- Made songpack warnings not show up unless you're in debug mode or working on a non-zipped directory.
22.07.2025 · 132 загрузки
Added ~1.21.8 compatibility
25.06.2025 · 30 451 загрузки
28.01.2025 · 886 479 загрузки
28.01.2025 · 71 746 загрузки
28.01.2025 · 30 421 загрузки
Fixed:
- Better compatibility with modded music discs
- Normalized all music volume in the built-in music pack
- Fixed music clipping out if music volume was loud
- Adjust how minecraft music volume curve works to boost song volume overall
- Cap master volume to 50% on initial mod install to prevent super loud scenarios
- Songpacks now properly load from symlinks
25.01.2025 · 1 836 загрузки
25.01.2025 · 2 006 загрузки
25.01.2025 · 532 загрузки
Reactive Music v1.0.2
New Features:
- Music now fades out when near a jukebox
- Experimental support for "silent" events, if you put no songs on an event it will be silent
- Backwards compatibility with v0.5 songpacks
Fixes:
- Fixed misc crashes/failures that could happen when loading songpacks
- Mod is now client-only to avoid crashing servers
31.12.2024 · 3 035 загрузки
31.12.2024 · 8 150 загрузки
31.12.2024 · 3 362 загрузки
Quick hotfix for v1.0
- Fixed incompatibility with any mods that used SnakeYAML
- Adjusted music delay timings based on feedback
30.12.2024 · 166 загрузки
30.12.2024 · 168 загрузки
30.12.2024 · 206 загрузки
Reactive Music full release! There's a ton of new features for songpack creators that you can check out, and a brand new tutorial video!
Some short highlights:
- New events (HOME, STORM, SNOW)
- BIOME=biomename support
- DIM=dimname support
- Better control over music frequency
- And more!
20.12.2024 · 965 загрузки
Fix crash when opening the YACL menu in 1.21.4
09.11.2024 · 467 загрузки
03.11.2024 · 7 718 загрузки
03.11.2024 · 9 304 загрузки
Hotfix to fix BOSS event not working in compiled versions of the mod
03.11.2024 · 212 загрузки
03.11.2024 · 1 495 загрузки
This update targets improving the mod experience in modpacks!
New Features:
- You can now blacklist dimensions that Reactive Music will be unable to play using /reactivemusic blacklistDimension This gets saved to the config and helps in cases where mods with new dimensions will have custom music and Reactive Music ends up playing on top of them.
- Added VILLAGE, BOSS, and NEARBY_MOBS as new events!
- Changed default behaviour of music picking to "fallback", which further prevents songs from playing if they've played recently. This can be disbled on entries with allowFallback: false
- If a new event becomes valid, if the song that's currently playing is part of that new event it won't switch.
Bugfixes:
- Music now properly fades back in if an event becomes valid again while it was fading out.
- Improved biome tag conversion between 1.20 and 1.21, in general just using the 1.21 tag list will work reliably in both 1.20.x and 1.21.x.
Full-on combat events are planned and coming soon! Let me know on discord if there's any other features I can add to improve the experience for modpack creators!
12.09.2024 · 7 837 загрузки
12.09.2024 · 21 748 загрузки
Here's a pretty big update for Reactive Music!
General Updates:
- Updated the built-in songpack with new songs, more variety, and better handling of some harsh transitions between nether/underground/etc.
- Fixed music breaking when hitting an invalid song or switching songpacks too quickly.
- Made songpacks with errors still able to load if those errors are non-critical
Songpack Creation:
- Added ~50 new songpack events you can use in the form of biome tags. You can find the full list of new tags here!
- Updated the songpack template to show usage examples.
31.08.2024 · 867 загрузки
31.08.2024 · 536 загрузки
31.08.2024 · 1 562 загрузки
New update with a few bugfixes and improvements to handling songpacks that had errors/invalid songs.
General:
- Fixed compatibility with some other mods such as Ad Astra.
- Fixed UNDERGROUND and DEEP_UNDERGROUND being swapped (thanks @Baighasan!)
- Added discord link in modmenu description.
Songpacks:
- Description and credits now show in UI.
- Rather than not showing up, songpacks will now show and display an error in the UI when they can't load.
- Songpacks will also show names of any invalid songs that don't exist in the pack
29.06.2024 · 15 522 загрузки
Custom songpacks are here! Learn more about how to make them with this video!
29.06.2024 · 2 039 загрузки
Custom songpacks are here! Learn more about how to make them with this video!
29.06.2024 · 10 773 загрузки
Custom songpacks are here! Learn more about how to make them with this video!
23.06.2024 · 179 загрузки
23.06.2024 · 1 046 загрузки
23.06.2024 · 484 загрузки
14.01.2024 · 27 411 загрузки
11.01.2024 · 3 188 загрузки