"Spring" sets a tone of freshness and nature, using soft and bright colors to create a tranquil and harmonious atmosphere. As the harsh winter melts away and all living things recover, who is it that plucks the strings of the season and plays the movement of life? The brand-new shader work, Spring v2, will take you into a dreamlike utopia.
This shader is a practice work I wrote while studying the course Games202 - High Quality Real-Time Rendering. I consider it a sequel to the "Spring" series of shaders; you can view it as a refactored/completed version of Spring v1. "Spring" is the codename I used when creating texture packs ten years ago, and I have continued to use this designation.
Below are the effects included in this shader:
Top: Ray Tracing / Colored Lighting Enabled.
Bottom: Standard Rendering






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Условия использования, изменения и распространения этого товара.
27.06.2026 · Modrinth
General Update
1. Adjust the RSM denoiser to speed up convergence.
2. Fix several bugs in PBR reflections.
3. Fix the bug that caused it to be unavailable on certain Iris versions.
4. Other optimizations and adjustments.
Скриншоты и изображения из оригинальной страницы Modrinth.























Опубликованные версии и оригинальные файлы Modrinth.
27.06.2026 · 21 588 загрузки
General Update
1. Adjust the RSM denoiser to speed up convergence.
2. Fix several bugs in PBR reflections.
3. Fix the bug that caused it to be unavailable on certain Iris versions.
4. Other optimizations and adjustments.
12.06.2026 · 9 133 загрузки
General Update
1. Minimal compatibility with HDR mod.
2. Simple refactoring and reorganization of output targets.
3. Optimized wet ground effect in rainy weather, optimized ray tracing effects, and optimized Voxy distant shadow effects.
4. Added more shader setting options, along with other optimizations and adjustments.
28.04.2026 · 30 522 загрузки
The Cloud & Sea Update
1. Added 2D clouds provided by @Coldnight丶冷夜.
2. Adjusted atmospheric effects, including the sky, volumetric clouds, and volumetric fog.
3. Enabling Smooth Parallax will now simultaneously smooth the normal maps of resource packs.
4. Added a third water wave style: Composite Ocean.
5. Tweaked the appearance of the default water waves. Additionally, introduced randomized calmer areas to the water surface for a more diverse and natural look.
6. Adjusted the lighting for translucent objects when Ray Tracing or Colored Lighting is enabled.
7. Added more shader configuration options, along with various other optimizations and tweaks.
16.04.2026 · 105 371 загрузки
Hotfix
1. Fixed bugs related to volumetric fog and cloud shadows.
12.04.2026 · 2 076 загрузки
General Update
26.03.2026 · 8 825 загрузки
Temporary compatibility for version 26.1
1. Compatibility with version 26.1 requires a newer version of Iris.
2. Thanks to the new architecture, fixed an issue where lighting rendering failed for attached objects, and fixed an issue where lightning appeared solid black.
3. Versions prior to 26.1 remain unchanged, and these issues remain unresolved in those versions.
21.03.2026 · 20 974 загрузки
Routine Update
1. Only minor changes included.
Unfortunately, due to personal (mental health) reasons, I was unable to deliver the expected content for this update. My sincere apologies.
16.02.2026 · 14 049 загрузки
Post-Processing Update
06.02.2026 · 4 982 загрузки
Voxy Compatibility
1. Added basic Voxy compatibility (Overworld only).
2. Fixed various bugs caused by oversights during ray tracing implementation.
3. Tweaked the visual effects of volumetric clouds and fog.
4. Fixed a long-standing minor bug affecting the water surface.
5. Adjusted visuals for The End dimension.
31.01.2026 · 2 709 загрузки
21.12.2025 · 9 848 загрузки
20.11.2025 · 4 609 загрузки
Update Content: Atmospheric Update 3 and Compatibility with Distant Horizons
New Volumetric Clouds and their lighting settings
Adjusted Volumetric Fog and added its lighting settings
Support for Distant Horizons
Adjusted the effect of water and transparent objects, added refraction for transparent objects
Significantly improved the quality of Bloom
Adjusted Nether and End effects
Other algorithm and parameter adjustments
16.05.2025 · 3 320 загрузки