A mod featuring maids and Touhou Project, adding Touhou Project style maid models.
This is a Minecraft 1.16.5-1.20.1 Forge mod, which was inspired by the Little Maid Mob mod and Touhou Project.
Added cute maids to Minecraft, who can help with battles, farming and other tasks.
The mod supports custom models in the Bedrock Edition Entity format, you can easily switch the maid model, or create your own maid model.




TartaricAcid, SnowneeSuccinum, Pajinyi, ZeniCrow, Tian_mi, Paulzzh, YurisCatRequired
Required
Условия использования, изменения и распространения этого товара.
09.05.2026 · Modrinth
Скриншоты и изображения из оригинальной страницы Modrinth.











Опубликованные версии и оригинальные файлы Modrinth.
09.05.2026 · 438 672 загрузки
09.05.2026 · 1 982 746 загрузки
08.04.2026 · 245 583 загрузки
08.04.2026 · 859 529 загрузки
06.04.2026 · 10 092 загрузки
The maid's AI chat functionality has been significantly refactored in this update, with systematic optimizations based on mainstream Agent architecture design principles. Currently, only the Touhou Little Maid: Epistalove add-on has a known compatibility crash; all other add-ons are compatible.
This update significantly lowers the barrier for configuring AI-related features and greatly improves ease of use.
Highly relevant contextual information is automatically injected into each conversation to improve instruction recognition efficiency
Conversation Robustness Improvements
If the associated maid entity no longer exists, the conversation session will be immediately terminated to prevent erroneous calls
Cache Hit Rate Optimization (improving cache hit rate effectively reduces API costs and speeds up model responses)
Conversation cache hit rate has been improved from approximately 50% to approximately 85%
Tool Call Adjustments
/tlm ai_chat context to output all currently available game context informationUse the command /tlm ai_chat tool to output all currently available tool lists
Skill System
Use the command /tlm ai_chat skill to output all currently loaded Skills
Context Compression
When the conversation history reaches a certain length, the system will automatically compress and summarize the history, preserving conversation continuity while effectively reducing Token usage
UI Feedback Improvements
Added compatibility support for Sophisticated Backpacks: after placing a Sophisticated Backpack in the maid's Curios slot, the maid can interact with the backpack normally, including taking out and putting in items. (by CentaureaHO)
When a maid fairy spawns, there is now a 10% chance to spawn a Mini Maid Fairy instead. The Mini Maid Fairy has a slightly higher flight speed than a regular maid fairy and drops double P-Points upon being killed.
Added the FallbackIngredient recipe ingredient type, used to implement differentiated crafting inputs in a multi-mod environment (the design concept is similar to the multi-mod adaptation approach of the Avaritia crafting table).
This ingredient type iterates through the fallbacks list in order and selects the first entry whose corresponding mod is installed as the actual crafting input, implementing logic such as "use item from mod A if installed, otherwise fall back to B".
Usage Example:
The following recipe demonstrates an altar recipe that uses the millstone from kaleidoscope_cookery if that mod is present, otherwise falls back to vanilla planks, while always requiring a diamond as a fixed ingredient:
{
"type": "touhou_little_maid:altar_recipe",
"output": {
"item": "touhou_little_maid:bookshelf",
"count": 1
},
"power": 0.1,
"ingredients": [
{
// Required type parameter
"type": "touhou_little_maid:fallback_ingredient",
// Ordered list; the first entry whose mod is installed will be used as the actual input
"fallbacks": [
{
// Use the millstone from kaleidoscope_cookery if present
"modid": "kaleidoscope_cookery",
"value": {
"item": "kaleidoscope_cookery:millstone"
}
},
{
// Fallback: use vanilla planks (tag matching)
"modid": "minecraft",
"value": {
"tag": "minecraft:planks"
}
}
]
},
// Fixed ingredient: diamond (vanilla Ingredient syntax)
{
"tag": "forge:gems/diamond"
}
]
}
06.04.2026 · 20 794 загрузки
The maid's AI chat functionality has been significantly refactored in this update, with systematic optimizations based on mainstream Agent architecture design principles. Currently, only the Touhou Little Maid: Epistalove add-on has a known compatibility crash; all other add-ons are compatible.
This update significantly lowers the barrier for configuring AI-related features and greatly improves ease of use.
Highly relevant contextual information is automatically injected into each conversation to improve instruction recognition efficiency
Conversation Robustness Improvements
If the associated maid entity no longer exists, the conversation session will be immediately terminated to prevent erroneous calls
Cache Hit Rate Optimization (improving cache hit rate effectively reduces API costs and speeds up model responses)
Conversation cache hit rate has been improved from approximately 50% to approximately 85%
Tool Call Adjustments
/tlm ai_chat context to output all currently available game context informationUse the command /tlm ai_chat tool to output all currently available tool lists
Skill System
Use the command /tlm ai_chat skill to output all currently loaded Skills
Context Compression
When the conversation history reaches a certain length, the system will automatically compress and summarize the history, preserving conversation continuity while effectively reducing Token usage
UI Feedback Improvements
Added compatibility support for Sophisticated Backpacks: after placing a Sophisticated Backpack in the maid's Curios slot, the maid can interact with the backpack normally, including taking out and putting in items. (by CentaureaHO)
When a maid fairy spawns, there is now a 10% chance to spawn a Mini Maid Fairy instead. The Mini Maid Fairy has a slightly higher flight speed than a regular maid fairy and drops double P-Points upon being killed.
Added the FallbackIngredient recipe ingredient type, used to implement differentiated crafting inputs in a multi-mod environment (the design concept is similar to the multi-mod adaptation approach of the Avaritia crafting table).
This ingredient type iterates through the fallbacks list in order and selects the first entry whose corresponding mod is installed as the actual crafting input, implementing logic such as "use item from mod A if installed, otherwise fall back to B".
Usage Example:
The following recipe demonstrates an altar recipe that uses the millstone from kaleidoscope_cookery if that mod is present, otherwise falls back to vanilla planks, while always requiring a diamond as a fixed ingredient:
{
"type": "touhou_little_maid:altar_recipe",
"output": {
"item": "touhou_little_maid:bookshelf",
"count": 1
},
"power": 0.1,
"ingredients": [
{
// Required type parameter
"type": "touhou_little_maid:fallback_ingredient",
// Ordered list; the first entry whose mod is installed will be used as the actual input
"fallbacks": [
{
// Use the millstone from kaleidoscope_cookery if present
"modid": "kaleidoscope_cookery",
"value": {
"item": "kaleidoscope_cookery:millstone"
}
},
{
// Fallback: use vanilla planks (tag matching)
"modid": "minecraft",
"value": {
"tag": "minecraft:planks"
}
}
]
},
// Fixed ingredient: diamond (vanilla Ingredient syntax)
{
"tag": "forge:gems/diamond"
}
]
}
23.01.2026 · 226 084 загрузки
[JMC] Just More Cakes! (some effects will also be applied)Fully integrated maid attributes from the Maid Attributes mod, now allowing more attribute adjustments (no changes by default). Thanks to 墨染琴弦
| ID | Name | Description |
|---|---|---|
touhou_little_maid:maid_crossbow_attack_speed |
Maid Crossbow Attack Speed | Speed multiplier for maid crossbow shooting |
touhou_little_maid:maid_gun_attack_speed |
Maid Gun Attack Speed | Speed multiplier for maid gun shooting (TaCZ/Excellent Front) (may not exceed the gun's maximum fire rate) |
touhou_little_maid:maid_passive_use_shield_tick |
Maid Shield Duration | Duration of a single shield raise by the maid |
touhou_little_maid:maid_pickup_range |
Maid Pickup Range | Range for maid to pick up dropped items/experience orbs/P points |
touhou_little_maid:maid_shoot_cooldown |
Maid Shooting Cooldown | Cooldown after a single shot (bow, crossbow) |
touhou_little_maid:maid_trident_cooldown |
Maid Trident Shooting Cooldown | Cooldown after throwing a trident |
touhou_little_maid:maid_use_item_speed |
Maid Item Use Speed | Speed multiplier for maid item usage |
touhou_little_maid:maid_hunger |
Maid Hunger | Not currently used by the mod, available for other mods to use |
entity_reach attributeAdded a block blacklist mechanism for maid pathfinding and teleportation, effectively preventing maids from teleporting or pathfinding onto dangerous blocks. Thanks to 炜尔 for helping add these
Currently added dangerous blocks from the following mods:
After the next version of Touhou Little Maid: Spell and other mods update, related animations will play when maids cast spells. Thanks to animator 艾雷克亚
This API can also be used by other mods to add more animations. Thanks to Gardel for designing the API. For usage, see: #994
炜尔 for helping test小莫莫星海境羊毛 Official亚利特泽克西斯CyraThanks to Minner2018
Updated maid expressions. Thanks to 萌玖moe

星屑海螺ysm.input_vertical and ysm.input_horizontaluv_rotation parameterXiaoDengPiaoPiaoethan_trum23.01.2026 · 1 434 072 загрузки
[JMC] Just More Cakes! (some effects will also be applied)Fully integrated maid attributes from the Maid Attributes mod, now allowing more attribute adjustments (no changes by default). Thanks to 墨染琴弦
| ID | Name | Description |
|---|---|---|
touhou_little_maid:maid_crossbow_attack_speed |
Maid Crossbow Attack Speed | Speed multiplier for maid crossbow shooting |
touhou_little_maid:maid_gun_attack_speed |
Maid Gun Attack Speed | Speed multiplier for maid gun shooting (TaCZ/Excellent Front) (may not exceed the gun's maximum fire rate) |
touhou_little_maid:maid_passive_use_shield_tick |
Maid Shield Duration | Duration of a single shield raise by the maid |
touhou_little_maid:maid_pickup_range |
Maid Pickup Range | Range for maid to pick up dropped items/experience orbs/P points |
touhou_little_maid:maid_shoot_cooldown |
Maid Shooting Cooldown | Cooldown after a single shot (bow, crossbow) |
touhou_little_maid:maid_trident_cooldown |
Maid Trident Shooting Cooldown | Cooldown after throwing a trident |
touhou_little_maid:maid_use_item_speed |
Maid Item Use Speed | Speed multiplier for maid item usage |
touhou_little_maid:maid_hunger |
Maid Hunger | Not currently used by the mod, available for other mods to use |
entity_reach attributeAdded a block blacklist mechanism for maid pathfinding and teleportation, effectively preventing maids from teleporting or pathfinding onto dangerous blocks. Thanks to 炜尔 for helping add these
Currently added dangerous blocks from the following mods:
After the next version of Touhou Little Maid: Spell and other mods update, related animations will play when maids cast spells. Thanks to animator 艾雷克亚
This API can also be used by other mods to add more animations. Thanks to Gardel for designing the API. For usage, see: #994
炜尔 for helping test小莫莫星海境羊毛 Official亚利特泽克西斯CyraThanks to Minner2018
Updated maid expressions. Thanks to 萌玖moe

星屑海螺ysm.input_vertical and ysm.input_horizontaluv_rotation parameterXiaoDengPiaoPiaoethan_trum08.12.2025 · 161 414 загрузки
08.12.2025 · 331 086 загрузки
08.11.2025 · 35 118 загрузки
08.11.2025 · 1 059 338 загрузки
06.11.2025 · 1 802 загрузки
06.11.2025 · 52 345 загрузки
04.11.2025 · 1 756 загрузки
04.11.2025 · 71 993 загрузки
03.11.2025 · 873 загрузки
MaidFavorabilityLevelChangeEvent favorability change eventisHidden method to IMaidTask interface for task hiding functionalitytouhou_little_maid:chat_bubble/kaomoji.jsontextures/chat_bubble/maid_emoji directory-64x64, max 256px)touhou_little_maid:board_states/chess.json - International Chesstouhou_little_maid:board_states/gomoku.json - Gomokutouhou_little_maid:board_states/xiangqi.json - Chinese Xiangqi03.11.2025 · 13 964 загрузки
MaidFavorabilityLevelChangeEvent favorability change eventisHidden method to IMaidTask interface for task hiding functionalitytouhou_little_maid:chat_bubble/kaomoji.jsontextures/chat_bubble/maid_emoji directory-64x64, max 256px)touhou_little_maid:board_states/chess.json - International Chesstouhou_little_maid:board_states/gomoku.json - Gomokutouhou_little_maid:board_states/xiangqi.json - Chinese Xiangqi12.09.2025 · 46 391 загрузки
Fixed a crash caused by loading order issues when using kubejs simultaneously
09.09.2025 · 2 023 загрузки
Added compatibility for PatPat mod (Thanks: Unknown)
Fixed offset issue with snowball throwing animation
Fixed error issue with default model animation variables
Completed compatibility with Superb Warfare
Requires Superb Warfare version 0.8.7.1 or higher to use
Weapons placed in the back decoration slot can be displayed on the maid's back or waist
Optimized ranged attack AI mechanism
Ranged attacks (including gun attacks) now consider distance to avoid maid back-and-forth issues
In ranged mode, maids will prioritize attacking creatures that are currently damaging them
The doMobLoot rule now affects Maid Fairy's power point drops
Removed actuallyHurt method, fixed bug where maids would die instantly when hurt on arclight servers
Added compatibility for minimap mods
Compatible with Xaero's Minimap mod entity icons, now Maids, Fairy Maids, Brooms, Cushions, and Power Points have their own entity radar icons
Compatible with Journey Map mod, when maids die, death coordinates are printed in chat for convenient waypoint addition in Journey Map
Added maid backup mechanism, can automatically backup maids and quickly restore previously backed up maids in abnormal situations
First need to enable maid auto-backup feature in touhou_little_maid-server.toml file (disabled by default)
```toml
MaidBackupEnable = false
MaidBackupIntervalSeconds = 180
MaidBackupMaxCount = 3
```
The game will then regularly backup maids in loaded chunks according to the settings
Use the /tlm backup get <player> command to view all backup data for that player, click on displayed entries for further queries
Finally gives the command initiator a maid photo containing backup data
Modified melee damage logic, added events
Now calls net.minecraft.world.item.Item#hurtEnemy to trigger things after melee combat (such as durability consumption)
Added MaidHurtTarget.Pre and MaidHurtTarget.Post events to trigger during melee combat
Updated some models
Three Cirno maid models and two statue cushion models
09.09.2025 · 867 541 загрузки
Added compatibility for PatPat mod (Thanks: Unknown)
Fixed offset issue with snowball throwing animation
Fixed error issue with default model animation variables
Completed compatibility with Superb Warfare
Requires Superb Warfare version 0.8.7.1 or higher to use
Weapons placed in the back decoration slot can be displayed on the maid's back or waist
Optimized ranged attack AI mechanism
Ranged attacks (including gun attacks) now consider distance to avoid maid back-and-forth issues
In ranged mode, maids will prioritize attacking creatures that are currently damaging them
The doMobLoot rule now affects Maid Fairy's power point drops
Removed actuallyHurt method, fixed bug where maids would die instantly when hurt on arclight servers
Added compatibility for minimap mods
Compatible with Xaero's Minimap mod entity icons, now Maids, Fairy Maids, Brooms, Cushions, and Power Points have their own entity radar icons
Compatible with Journey Map mod, when maids die, death coordinates are printed in chat for convenient waypoint addition in Journey Map
Added maid backup mechanism, can automatically backup maids and quickly restore previously backed up maids in abnormal situations
First need to enable maid auto-backup feature in touhou_little_maid-server.toml file (disabled by default)
```toml
MaidBackupEnable = false
MaidBackupIntervalSeconds = 180
MaidBackupMaxCount = 3
```
The game will then regularly backup maids in loaded chunks according to the settings
Use the /tlm backup get <player> command to view all backup data for that player, click on displayed entries for further queries
Finally gives the command initiator a maid photo containing backup data
Modified melee damage logic, added events
Now calls net.minecraft.world.item.Item#hurtEnemy to trigger things after melee combat (such as durability consumption)
Added MaidHurtTarget.Pre and MaidHurtTarget.Post events to trigger during melee combat
Updated some models
Three Cirno maid models and two statue cushion models
21.08.2025 · 11 710 загрузки
21.08.2025 · 283 945 загрузки
14.08.2025 · 9 276 загрузки
Thanks to contributor: QiChenSn
- Smart Prompt: Gives a clear message when the player's inventory is full
- Force Retrieve: Supports Shift + Click to forcibly retrieve items regardless of inventory space
/tlm maid <maid> no_ai true/false: Toggle maid AI; set to true to keep the maid stationary/tlm maid <maid> xp <count>: Directly set maid experience pointsThanks to contributor: QiChenSn
- Fixed data reading error when placing shrine lantern items
- Fixed rendering disappearance of chessboards and entertainment blocks at special angles
- Planting Logic Optimization: Fixed abnormal behavior of sugarcane being planted in water
- Leash Functionality: Restored normal support for leashes
- Immersive Melodies & Simple Hat: Added compatibility support
- Carry On Mod: Prevented picking up maid mod blocks to avoid accidental movement
#touhou_little_maid:maid_eat_blocklist_item item tagMaidAndItemTransformEvent: Maid and item transformation eventMaidWirelessIOEvent: Maid wireless item transfer eventISpecialCropHandler interface to simplify special crop planting logic14.08.2025 · 48 978 загрузки
Thanks to contributor: QiChenSn
- Smart Prompt: Gives a clear message when the player's inventory is full
- Force Retrieve: Supports Shift + Click to forcibly retrieve items regardless of inventory space
/tlm maid <maid> no_ai true/false: Toggle maid AI; set to true to keep the maid stationary/tlm maid <maid> xp <count>: Directly set maid experience pointsThanks to contributor: QiChenSn
- Fixed data reading error when placing shrine lantern items
- Fixed rendering disappearance of chessboards and entertainment blocks at special angles
- Planting Logic Optimization: Fixed abnormal behavior of sugarcane being planted in water
- Leash Functionality: Restored normal support for leashes
- Immersive Melodies & Simple Hat: Added compatibility support
- Carry On Mod: Prevented picking up maid mod blocks to avoid accidental movement
#touhou_little_maid:maid_eat_blocklist_item item tagMaidAndItemTransformEvent: Maid and item transformation eventMaidWirelessIOEvent: Maid wireless item transfer eventISpecialCropHandler interface to simplify special crop planting logic16.06.2025 · 177 771 загрузки
MaidTaskEnableEvent event to facilitate other mod authors or integration authors to modify the enabling conditions of existing work modes--- is always output at the end of ttsforge:entity_reach property16.06.2025 · 941 304 загрузки
MaidTaskEnableEvent event to facilitate other mod authors or integration authors to modify the enabling conditions of existing work modes--- is always output at the end of ttsforge:entity_reach property04.06.2025 · 6 197 загрузки
04.06.2025 · 87 735 загрузки
29.05.2025 · 3 176 загрузки
Fixed altar construction error
29.05.2025 · 27 464 загрузки
Fixed altar construction error
29.05.2025 · 612 загрузки
29.05.2025 · 1 532 загрузки
MaidNoAttack will never be attacked by maids27.05.2025 · 13 108 загрузки
26.05.2025 · 5 399 загрузки
25.05.2025 · 13 524 загрузки
19.04.2025 · 12 465 загрузки
Fixed an issue with animation playback
19.04.2025 · 113 990 загрузки
Fixed an issue with animation playback
19.04.2025 · 261 загрузки
Greatly optimized model rendering and animation calculation, and compatible with Sodium and other mod (author: MoePus)
The rendering performance of the YSM-style maid model in versions 1.20 and 1.21 has been improved by more than double
Pathfinding optimization (author: zxy19):
Adopting an improved pathfinding algorithm, the pathfinding time is greatly reduced. Now there will be no high delay even when planting cocoa beans
Correction of swimming problems (author: zxy19):
Now the maid can go ashore normally
AI dialogue optimization
Support Player2 App AI Dialogue call
X key (default, can be modified) to talk to the nearest maid within 12 blocksKeepInventory rule19.04.2025 · 861 загрузки
Greatly optimized model rendering and animation calculation, and compatible with Sodium and other mod (author: MoePus)
The rendering performance of the YSM-style maid model in versions 1.20 and 1.21 has been improved by more than double
Pathfinding optimization (author: zxy19):
Adopting an improved pathfinding algorithm, the pathfinding time is greatly reduced. Now there will be no high delay even when planting cocoa beans
Correction of swimming problems (author: zxy19):
Now the maid can go ashore normally
AI dialogue optimization
Support Player2 App AI Dialogue call
X key (default, can be modified) to talk to the nearest maid within 12 blocksKeepInventory rule19.04.2025 · 50 026 загрузки
Greatly optimized model rendering and animation calculation, and compatible with Sodium and other mod (author: MoePus)
The rendering performance of the YSM-style maid model in versions 1.20 and 1.21 has been improved by more than double
Pathfinding optimization (author: zxy19):
Adopting an improved pathfinding algorithm, the pathfinding time is greatly reduced. Now there will be no high delay even when planting cocoa beans
Correction of swimming problems (author: zxy19):
Now the maid can go ashore normally
AI dialogue optimization
Support Player2 App AI Dialogue call
X key (default, can be modified) to talk to the nearest maid within 12 blocksKeepInventory rule19.04.2025 · 211 964 загрузки
Greatly optimized model rendering and animation calculation, and compatible with Sodium and other mod (author: MoePus)
The rendering performance of the YSM-style maid model in versions 1.20 and 1.21 has been improved by more than double
Pathfinding optimization (author: zxy19):
Adopting an improved pathfinding algorithm, the pathfinding time is greatly reduced. Now there will be no high delay even when planting cocoa beans
Correction of swimming problems (author: zxy19):
Now the maid can go ashore normally
AI dialogue optimization
Support Player2 App AI Dialogue call
X key (default, can be modified) to talk to the nearest maid within 12 blocksKeepInventory rule14.03.2025 · 11 349 загрузки
14.03.2025 · 107 269 загрузки
14.03.2025 · 2 339 загрузки
14.03.2025 · 1 771 загрузки
05.03.2025 · 3 137 загрузки
Optimized audio playback design to support Opus audio, significantly reducing audio size.
Added configuration files to control global maid language frequency and chat bubbles.
enableEating method to design tasks that do not allow eating.taskInv for easy invocation by other mods.05.03.2025 · 21 604 загрузки
Optimized audio playback design to support Opus audio, significantly reducing audio size.
Added configuration files to control global maid language frequency and chat bubbles.
enableEating method to design tasks that do not allow eating.taskInv for easy invocation by other mods.05.03.2025 · 966 загрузки
Optimized audio playback design to support Opus audio, significantly reducing audio size.
Added configuration files to control global maid language frequency and chat bubbles.
enableEating method to design tasks that do not allow eating.taskInv for easy invocation by other mods.05.03.2025 · 1 272 загрузки
Optimized audio playback design to support Opus audio, significantly reducing audio size.
Added configuration files to control global maid language frequency and chat bubbles.
enableEating method to design tasks that do not allow eating.taskInv for easy invocation by other mods.09.02.2025 · 1 744 загрузки
Fixed a bug that caused the game to get stuck in the loading interface when the audio was read incorrectly
24.01.2025 · 1 142 загрузки
24.01.2025 · 104 014 загрузки
24.01.2025 · 2 092 загрузки
24.01.2025 · 6 365 загрузки
12.11.2024 · 11 735 загрузки
Fixed the rendering conflict with the Toro Damage Indicators mod. Now the animation pointing to the maid will not jitter
Fixed the sound resource release problem. Now switching audio devices will not cause the maid to randomly play other sound effects
Fixed the problem of fairy maid spawning caused by bedrock ground
Greatly increased the distance of the maid using tacz firearms. There are three customizable attack ranges based on sniper rifles, rifles, and pistols
Fixed the problem of tacz usage data cache not being refreshed with version 1.0.3. Now switching guns for the maid will refresh the cache in time and strictly shoot bullets of corresponding strength.
Riding AI design: Maids can now fire danmaku, shoot arrows, or use tacz guns (can be used as automatic turrets) when sitting on a cushion and in standby mode
Added a button to the maid model switching interface to turn off icon cache to avoid caching when opening for the first time
12.11.2024 · 45 617 загрузки
Fixed the rendering conflict with the Toro Damage Indicators mod. Now the animation pointing to the maid will not jitter
Fixed the sound resource release problem. Now switching audio devices will not cause the maid to randomly play other sound effects
Fixed the problem of fairy maid spawning caused by bedrock ground
Greatly increased the distance of the maid using tacz firearms. There are three customizable attack ranges based on sniper rifles, rifles, and pistols
Fixed the problem of tacz usage data cache not being refreshed with version 1.0.3. Now switching guns for the maid will refresh the cache in time and strictly shoot bullets of corresponding strength.
Riding AI design: Maids can now fire danmaku, shoot arrows, or use tacz guns (can be used as automatic turrets) when sitting on a cushion and in standby mode
Added a button to the maid model switching interface to turn off icon cache to avoid caching when opening for the first time
12.11.2024 · 2 966 загрузки
Fixed the rendering conflict with the Toro Damage Indicators mod. Now the animation pointing to the maid will not jitter
Fixed the sound resource release problem. Now switching audio devices will not cause the maid to randomly play other sound effects
Fixed the problem of fairy maid spawning caused by bedrock ground
Greatly increased the distance of the maid using tacz firearms. There are three customizable attack ranges based on sniper rifles, rifles, and pistols
Fixed the problem of tacz usage data cache not being refreshed with version 1.0.3. Now switching guns for the maid will refresh the cache in time and strictly shoot bullets of corresponding strength.
Riding AI design: Maids can now fire danmaku, shoot arrows, or use tacz guns (can be used as automatic turrets) when sitting on a cushion and in standby mode
Added a button to the maid model switching interface to turn off icon cache to avoid caching when opening for the first time
12.11.2024 · 2 071 загрузки
Fixed the rendering conflict with the Toro Damage Indicators mod. Now the animation pointing to the maid will not jitter
Fixed the sound resource release problem. Now switching audio devices will not cause the maid to randomly play other sound effects
Fixed the problem of fairy maid spawning caused by bedrock ground
Greatly increased the distance of the maid using tacz firearms. There are three customizable attack ranges based on sniper rifles, rifles, and pistols
Fixed the problem of tacz usage data cache not being refreshed with version 1.0.3. Now switching guns for the maid will refresh the cache in time and strictly shoot bullets of corresponding strength.
Riding AI design: Maids can now fire danmaku, shoot arrows, or use tacz guns (can be used as automatic turrets) when sitting on a cushion and in standby mode
Added a button to the maid model switching interface to turn off icon cache to avoid caching when opening for the first time
20.09.2024 · 1 517 загрузки
20.09.2024 · 274 488 загрузки
20.09.2024 · 1 416 загрузки
20.09.2024 · 1 456 загрузки
11.09.2024 · 720 загрузки
11.09.2024 · 4 909 загрузки
11.09.2024 · 427 загрузки
11.09.2024 · 392 загрузки
09.09.2024 · 668 загрузки
Modify the priority of language file loading to resolve the conflict with MCA to a certain extent (this bug is a problem with the MCA mod)
Fix the crash caused by closing the backpack of a non-existent maid (PopSlime)
09.09.2024 · 1 126 загрузки
Modify the priority of language file loading to resolve the conflict with MCA to a certain extent (this bug is a problem with the MCA mod)
Fix the crash caused by closing the backpack of a non-existent maid (PopSlime)
09.09.2024 · 201 загрузки
Modify the priority of language file loading to resolve the conflict with MCA to a certain extent (this bug is a problem with the MCA mod)
Fix the crash caused by closing the backpack of a non-existent maid (PopSlime)
09.09.2024 · 168 загрузки
Modify the priority of language file loading to resolve the conflict with MCA to a certain extent (this bug is a problem with the MCA mod)
Fix the crash caused by closing the backpack of a non-existent maid (PopSlime)
04.07.2024 · 27 928 загрузки
04.07.2024 · 2 944 загрузки
04.07.2024 · 6 866 загрузки
07.06.2024 · 4 384 загрузки
Fixed an issue with the sit animation not playing
06.06.2024 · 459 загрузки
06.05.2024 · 7 367 загрузки
06.05.2024 · 2 328 загрузки
06.05.2024 · 1 114 загрузки
08.04.2024 · 613 загрузки
fix creative tab item issues
08.04.2024 · 539 загрузки
fix creative tab item issues
08.04.2024 · 130 загрузки
Corrected picnic basket recipe
07.04.2024 · 3 498 загрузки
07.04.2024 · 180 загрузки
07.04.2024 · 284 загрузки
23.02.2024 · 11 072 загрузки
23.02.2024 · 516 загрузки
23.02.2024 · 449 загрузки
23.02.2024 · 38 697 загрузки
Sync updates to modrinth