A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver, while also supporting advanced deployment with Apache and other web servers.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Copy dynmap-*.jar into your plugins or mods directory, as appropriate for your loader. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap or dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! Via Patreon
https://www.patreon.com/dynmap or Ko-Fi https://ko-fi.com/michaelprimm
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Terms for using, modifying and redistributing this product.
14.01.2026 · Modrinth
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Published versions and original Modrinth files.
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Update for Fabric v1.21.11 (thanks to reusteur73!)
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Fix player lagging behind when zooming (thanks to KonradowyPL!)
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Fix player lagging behind when zooming (thanks to KonradowyPL!)
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Fix player lagging behind when zooming (thanks to KonradowyPL!)
Add option to remove spawnbed markers on leave of player (thanks to Jurgen!)
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Fix player lagging behind when zooming (thanks to KonradowyPL!)
Add option to remove spawnbed markers on leave of player (thanks to Jurgen!)
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Fix player lagging behind when zooming (thanks to KonradowyPL!)
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Fix JAR content and packaging (3.6-beta-1 included incorrect content for libraries)
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-Add support for custom color range for cave maps (thanks to Jurgen!)
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